From 714663fabdee84a204fa404190571572f305b456 Mon Sep 17 00:00:00 2001 From: Ta180m Date: Fri, 17 May 2019 13:27:18 -0500 Subject: Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 94847f8..68ff059 100644 --- a/README.md +++ b/README.md @@ -28,7 +28,7 @@ Change these values to alter the initial state: ## How it works Without considering player interactions, the *state* of a Gimkit game can actually be represented with only eight parameters: money, the levels of the money per question, streak bonus, and multiplier updates, and the status of four power-ups. For any such state, we want to minimize the number of questions ("iterations") needed to reach that state. However, money can range over a large range of values, so instead, we will swap money and the number of questions answered. Realistically, a player will only answer at most 200 questions, so this will reduce the total number of states. Note that a state only contains information about the current status in the game, not the particular path used to reach that state. -State parameters +State parameters: - **it** - The number of questions answered - **MPQ** - The level of the money per question upgrade (Starts from 0) - **SB** - The level of the streak bonus upgrade (Starts from 0) -- cgit v1.2.3-70-g09d2