From c415caf533cc0896e2f2cf78024e751bc44739b0 Mon Sep 17 00:00:00 2001 From: Locria Cyber Date: Sun, 12 Mar 2023 15:48:41 +0000 Subject: Add nim impl --- .gitignore | 1 + README.md | 7 ++ music.nim | 273 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ musiclib.nim | 68 +++++++++++++++ 4 files changed, 349 insertions(+) create mode 100644 .gitignore create mode 100644 music.nim create mode 100644 musiclib.nim diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..705d80c --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +/music \ No newline at end of file diff --git a/README.md b/README.md index 7a50d67..eb1259f 100644 --- a/README.md +++ b/README.md @@ -5,3 +5,10 @@ Lambeat is a new way to make music using functional programming. It's heavily in First, install [Sox](https://sox.sourceforge.net/) and clone this repo. Write some music in `music.scm`. Enjoy your music with `guile --fresh-auto-compile lambeat.scm | play -r 8000 -t s16 -`! For the Python version, use `pypy3 music.py | play -r 44100 -t s32 -` to listen and `pypy3 music.py | sox -r 44100 -t s32 - example.ogg` to save to a file. + +For the nim version +``` +nim c --mm:orc -d:release music.nim +./music > music.s32 +play -r 44100 -t s32 music.s32 +``` diff --git a/music.nim b/music.nim new file mode 100644 index 0000000..0ad3e3f --- /dev/null +++ b/music.nim @@ -0,0 +1,273 @@ +import musiclib + +# Number of times to sample each second +let bitrate = 44100 + +let intro = [ + n(1,3,3), + n(1,3,7), + n(1,3,10), + n(6,4,2), + + n(1,3,1), + n(1,3,5), + n(1,3,8), + n(3,4,0), + + n(1,2,11), + n(1,3,3), + n(1,3,6), + n(3,3,10), + + n(1,2,8), + n(1,3,0), + n(1,3,3), + n(8,3,7), +] + +let melody = [ + n(1,3,3), + n(1,3,7), + n(1,3,10), + n(1,4,2), + n(1,4,3), + n(1,4,7), + n(2,4,8), + + n(1,3,1), + n(1,3,5), + n(1,3,8), + n(1,4,0), + n(1,4,1), + n(1,4,5), + n(2,4,8), + + n(1,3,3), + n(1,3,7), + n(1,3,10), + n(1,4,2), + n(1,4,3), + n(1,4,10), + n(2,4,3), + + n(1,3,1), + n(1,3,5), + n(1,3,8), + n(1,4,0), + n(1,4,10), + n(1,4,8), + n(2,4,10), + + + n(1,3,3), + n(1,3,7), + n(1,3,10), + n(1,4,2), + n(1,4,3), + n(1,4,7), + n(2,4,8), + + n(1,3,1), + n(1,3,5), + n(1,3,8), + n(1,4,0), + n(1,4,1), + n(1,4,5), + n(2,4,1), + + n(1,3,3), + n(1,3,7), + n(1,3,10), + n(1,4,2), + n(1,4,3), + n(1,4,10), + n(1,4,8), + n(1,4,7), + + n(1,3,1), + n(1,3,5), + n(1,3,8), + n(1,4,0), + n(1,4,10), + n(1,4,8), + n(2,4,10), +] + +let bass = [ + n(1,1,3), + n(1,1,10), + n(1,1,1), + n(1,1,8), + n(1,1,3), + n(1,2,3), + n(1,1,1), + n(1,1,10), +] + +let melody2 = [ + n(1,0,0), + n(1,5,10), + n(1,5,8), + n(1,5,7), + n(1,5,8), + n(3,5,7,2), + + n(1,5,3), + n(1,4,10), + n(6,5,1,2), + + n(1/2,5,0,2), + n(1/2,5,1,2), + n(3,5,3,2), + n(1/2,5,10,2), + n(7/2,5,3,2), + + n(8,0,0), + + n(1,0,0), + n(1,5,3), + n(1,5,10), + n(1,5,10), + n(4/3,5,10), + n(4/3,5,8), + n(4/3,5,7), + + n(1,0,0), + n(1,5,1), + n(1,5,8), + n(1,5,8), + n(4/3,5,8), + n(4/3,5,8), + n(4/3,5,10), + + n(8,0,0), + + n(1,0,0), + n(5,5,3,2), + n(2,5,10,2), +] + +let melody3 = [ + n(1,0,0), + n(1,5,10), + n(1/2,5,8,2/3), + n(1/2,5,7,2/3), + n(1/4,5,8,1/2), + n(1/4,5,7,1/2), + n(1/4,5,8,1/2), + n(1/4,5,7,1/2), + n(1,5,8), + n(3,5,7,2), + + n(1,5,3), + n(1,4,10), + n(1,5,1), + n(5,5,7,2), + + n(1/2,5,7), + n(1/2,5,10), + n(1/4,5,7), + n(1/4,5,10), + n(1/4,5,7), + n(1/4,5,10), + n(1,6,3), + n(2,5,3,2), + n(1/2,6,3), + n(5/2,5,3,2), + + n(1/2,5,10), + n(1/2,5,8), + n(1/2,5,7), + n(1/2,5,8), + n(1/2,5,7), + n(1/2,5,3), + n(1/2,4,10), + n(1/2,5,1), + n(1/2,5,0), + n(1/2,4,10), + n(1/2,4,8), + n(1/2,4,10), + n(1/2,5,3), + n(1/2,5,7), + n(1/2,5,3), + n(1/2,5,10), + + n(4/3,5,7), + n(4/3,6,3), + n(4/3,6,3), + n(4/3,6,2), + n(4/3,5,10), + n(4/3,5,7), + + n(3,5,5), + n(2,5,7), + n(2,5,8), + n(1,6,1), + + n(1,5,3), + n(1,5,5), + n(2,5,7), + n(1,5,3), + n(1,5,8), + n(2,5,10), + + n(3/2,6,0), + n(3/2,6,1), + n(5,6,3,2), +] + +let outro = [ + n(1,3,3), + n(1,3,7), + n(1,3,10), + n(1,4,2), + n(1,4,3), + n(1,4,7), + n(2,4,8), + + n(1,3,1), + n(1,3,5), + n(1,3,8), + n(1,4,0), + n(1,4,1), + n(1,4,5), + n(2,4,8), + + n(1,2,11), + n(1,3,3), + n(1,3,6), + n(1,3,10), + n(1.5,3,11), + n(1.5,4,3), + n(3,4,8), + + n(1.5,2,8), + n(1.5,3,0), + n(2,3,3), + n(16,3,7,2), +] + +from std/algorithm import sort + +# Process all lists of notes +var music: seq[ProcessedNote] = @[] +music.process(intro, 0, 4) +music.process(melody, 8, 4) +music.process(melody, 24, 4) +music.process(bass, 24, gain=1.5) +music.process(bass, 32, gain=1.5) +music.process(melody, 40, 4) +music.process(melody2, 40, 4) +music.process(bass, 40, gain=1.5) +music.process(bass, 48, gain=1.5) +music.process(melody, 56, 4) +music.process(melody3, 56, 4) +music.process(bass, 56, gain=1.5) +music.process(bass, 64, gain=1.5) +music.process(outro, 72, 4) +music.sort() + +# Print out music encoded in s16 to standard output +for i in (0 * bitrate ..< 84 * bitrate): + let bytes = cast[array[4, uint8]](music.at(i / bitrate)) + doAssert 4 == stdout.writeBytes(bytes, 0, 4) diff --git a/musiclib.nim b/musiclib.nim new file mode 100644 index 0000000..7050dd3 --- /dev/null +++ b/musiclib.nim @@ -0,0 +1,68 @@ +import std/[algorithm, math, sugar] + +type Note* = tuple + len: float + octave: float + step: float + vol: float + +func n*(a, b, c, d: float = 1): Note = + (a, b, c, d) + +type ProcessedNote* = tuple + start: float + `end`: float + octave: float + step: float + vol: float + +func process*(music: var seq[ProcessedNote], notes: openArray[Note]; m_start: float, speed: float=1, gain:float = 1) = + ## Adds a list of notes to the music list + var start = m_start + var t = start + for note in notes: + let vol = note[3] + start = min(t, t + note[0] / speed) + let `end` = max(t, t + note[0] / speed) + music &= ((start, `end`, note[1], note[2], vol * gain)) + t = `end` + +func bisect(music: openArray[ProcessedNote], x: (float, float)): int = + ## Return the index where to insert item `x` in list `music`, assuming `music` is sorted. + music.lowerBound(x, (m, key) => cmp((m[0], m[1]), key)) + + +func freq(octave, step: float): float = + ## Returns the frequency of a note + 55 * pow(2, (octave + step / 12 - 1)) + +func tone(f, t: float): float = + ## Returns the intensity of a tone of frequency f sampled at time t + # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes + # https://youtu.be/ogFAHvYatWs?t=254 + # return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12)))) + # Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)]) + # Y += Y * Y * Y + # Y *= 1 + 16 * t * math.exp(-6 * t) + let w = 2 * PI * f + var Y = 0.6 * math.sin(w * t) * math.exp(-0.001 * w * t) + Y += 0.2 * math.sin(2 * w * t) * math.exp(-0.001 * w * t) + Y += 0.05 * math.sin(3 * w * t) * math.exp(-0.001 * w * t) + Y += Y * Y * Y + Y *= 1 + 16 * t * math.exp(-6 * t) + Y + +const bias: float = pow(2.0, 28.0) +func at*(music: openArray[ProcessedNote], t: float): int32 = + ## Returns the total intensity of music sampled at time t + let i: int = music.bisect((t, pow(2.0, 31.0))) + # This is actually pretty efficient ngl + # Because people usually don't have that many overlapping notes + var ret: float = 0 + # this `32` is flaky + # maybe some notes are longer? + for j in (max(i - 32, 0) ..< i): + let m = music[j] + if m[0] + m[1] > t: + ret += m[4] * tone(freq(m[2], m[3]), t - m[0]) + int32(ret * bias) -- cgit v1.2.3-70-g09d2 From 7a508ad33dcb316ae5f3fa98eba7fe932c3d5f61 Mon Sep 17 00:00:00 2001 From: Locria Cyber Date: Sun, 12 Mar 2023 16:35:35 +0000 Subject: Refactor more --- .gitignore | 3 +- music.nim | 482 +++++++++++++++++++++++++++++++---------------------------- musiclib.nim | 108 ++++++------- 3 files changed, 310 insertions(+), 283 deletions(-) diff --git a/.gitignore b/.gitignore index 705d80c..37c3b88 100644 --- a/.gitignore +++ b/.gitignore @@ -1 +1,2 @@ -/music \ No newline at end of file +/music +/music.s32 \ No newline at end of file diff --git a/music.nim b/music.nim index 0ad3e3f..15a2fc3 100644 --- a/music.nim +++ b/music.nim @@ -1,250 +1,276 @@ -import musiclib +import musiclib, std/math # Number of times to sample each second let bitrate = 44100 +func osc_piano*(f, t: float): float = + ## Returns the intensity of a tone of frequency f sampled at time t + ## t starts at 0 (note start) + # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes + # https://youtu.be/ogFAHvYatWs?t=254 + # return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12)))) + # Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)]) + # Y += Y * Y * Y + # Y *= 1 + 16 * t * math.exp(-6 * t) + let w = 2 * PI * f + var Y = 0.6 * math.sin(w * t) * math.exp(-0.001 * w * t) + Y += 0.2 * math.sin(2 * w * t) * math.exp(-0.001 * w * t) + Y += 0.05 * math.sin(3 * w * t) * math.exp(-0.001 * w * t) + Y += Y * Y * Y + Y *= 1 + 16 * t * math.exp(-6 * t) + Y + +func freq*(octave, step: float): float = + ## Returns the frequency of a note + 55 * pow(2, (octave + step / 12 - 1)) + +func p*(len, octave, step, vol: float = 1): Note = + ## Note helper constructor + let osc: OscFn = osc_piano + (len, freq(octave, step), vol, osc) + let intro = [ - n(1,3,3), - n(1,3,7), - n(1,3,10), - n(6,4,2), - - n(1,3,1), - n(1,3,5), - n(1,3,8), - n(3,4,0), - - n(1,2,11), - n(1,3,3), - n(1,3,6), - n(3,3,10), - - n(1,2,8), - n(1,3,0), - n(1,3,3), - n(8,3,7), + p(1,3,3), + p(1,3,7), + p(1,3,10), + p(6,4,2), + + p(1,3,1), + p(1,3,5), + p(1,3,8), + p(3,4,0), + + p(1,2,11), + p(1,3,3), + p(1,3,6), + p(3,3,10), + + p(1,2,8), + p(1,3,0), + p(1,3,3), + p(8,3,7), ] let melody = [ - n(1,3,3), - n(1,3,7), - n(1,3,10), - n(1,4,2), - n(1,4,3), - n(1,4,7), - n(2,4,8), - - n(1,3,1), - n(1,3,5), - n(1,3,8), - n(1,4,0), - n(1,4,1), - n(1,4,5), - n(2,4,8), - - n(1,3,3), - n(1,3,7), - n(1,3,10), - n(1,4,2), - n(1,4,3), - n(1,4,10), - n(2,4,3), - - n(1,3,1), - n(1,3,5), - n(1,3,8), - n(1,4,0), - n(1,4,10), - n(1,4,8), - n(2,4,10), - - - n(1,3,3), - n(1,3,7), - n(1,3,10), - n(1,4,2), - n(1,4,3), - n(1,4,7), - n(2,4,8), - - n(1,3,1), - n(1,3,5), - n(1,3,8), - n(1,4,0), - n(1,4,1), - n(1,4,5), - n(2,4,1), - - n(1,3,3), - n(1,3,7), - n(1,3,10), - n(1,4,2), - n(1,4,3), - n(1,4,10), - n(1,4,8), - n(1,4,7), - - n(1,3,1), - n(1,3,5), - n(1,3,8), - n(1,4,0), - n(1,4,10), - n(1,4,8), - n(2,4,10), + p(1,3,3), + p(1,3,7), + p(1,3,10), + p(1,4,2), + p(1,4,3), + p(1,4,7), + p(2,4,8), + + p(1,3,1), + p(1,3,5), + p(1,3,8), + p(1,4,0), + p(1,4,1), + p(1,4,5), + p(2,4,8), + + p(1,3,3), + p(1,3,7), + p(1,3,10), + p(1,4,2), + p(1,4,3), + p(1,4,10), + p(2,4,3), + + p(1,3,1), + p(1,3,5), + p(1,3,8), + p(1,4,0), + p(1,4,10), + p(1,4,8), + p(2,4,10), + + + p(1,3,3), + p(1,3,7), + p(1,3,10), + p(1,4,2), + p(1,4,3), + p(1,4,7), + p(2,4,8), + + p(1,3,1), + p(1,3,5), + p(1,3,8), + p(1,4,0), + p(1,4,1), + p(1,4,5), + p(2,4,1), + + p(1,3,3), + p(1,3,7), + p(1,3,10), + p(1,4,2), + p(1,4,3), + p(1,4,10), + p(1,4,8), + p(1,4,7), + + p(1,3,1), + p(1,3,5), + p(1,3,8), + p(1,4,0), + p(1,4,10), + p(1,4,8), + p(2,4,10), ] let bass = [ - n(1,1,3), - n(1,1,10), - n(1,1,1), - n(1,1,8), - n(1,1,3), - n(1,2,3), - n(1,1,1), - n(1,1,10), + p(1,1,3), + p(1,1,10), + p(1,1,1), + p(1,1,8), + p(1,1,3), + p(1,2,3), + p(1,1,1), + p(1,1,10), ] let melody2 = [ - n(1,0,0), - n(1,5,10), - n(1,5,8), - n(1,5,7), - n(1,5,8), - n(3,5,7,2), - - n(1,5,3), - n(1,4,10), - n(6,5,1,2), - - n(1/2,5,0,2), - n(1/2,5,1,2), - n(3,5,3,2), - n(1/2,5,10,2), - n(7/2,5,3,2), - - n(8,0,0), - - n(1,0,0), - n(1,5,3), - n(1,5,10), - n(1,5,10), - n(4/3,5,10), - n(4/3,5,8), - n(4/3,5,7), - - n(1,0,0), - n(1,5,1), - n(1,5,8), - n(1,5,8), - n(4/3,5,8), - n(4/3,5,8), - n(4/3,5,10), - - n(8,0,0), - - n(1,0,0), - n(5,5,3,2), - n(2,5,10,2), + p(1,0,0), + p(1,5,10), + p(1,5,8), + p(1,5,7), + p(1,5,8), + p(3,5,7,2), + + p(1,5,3), + p(1,4,10), + p(6,5,1,2), + + p(1/2,5,0,2), + p(1/2,5,1,2), + p(3,5,3,2), + p(1/2,5,10,2), + p(7/2,5,3,2), + + p(8,0,0), + + p(1,0,0), + p(1,5,3), + p(1,5,10), + p(1,5,10), + p(4/3,5,10), + p(4/3,5,8), + p(4/3,5,7), + + p(1,0,0), + p(1,5,1), + p(1,5,8), + p(1,5,8), + p(4/3,5,8), + p(4/3,5,8), + p(4/3,5,10), + + p(8,0,0), + + p(1,0,0), + p(5,5,3,2), + p(2,5,10,2), ] let melody3 = [ - n(1,0,0), - n(1,5,10), - n(1/2,5,8,2/3), - n(1/2,5,7,2/3), - n(1/4,5,8,1/2), - n(1/4,5,7,1/2), - n(1/4,5,8,1/2), - n(1/4,5,7,1/2), - n(1,5,8), - n(3,5,7,2), - - n(1,5,3), - n(1,4,10), - n(1,5,1), - n(5,5,7,2), - - n(1/2,5,7), - n(1/2,5,10), - n(1/4,5,7), - n(1/4,5,10), - n(1/4,5,7), - n(1/4,5,10), - n(1,6,3), - n(2,5,3,2), - n(1/2,6,3), - n(5/2,5,3,2), - - n(1/2,5,10), - n(1/2,5,8), - n(1/2,5,7), - n(1/2,5,8), - n(1/2,5,7), - n(1/2,5,3), - n(1/2,4,10), - n(1/2,5,1), - n(1/2,5,0), - n(1/2,4,10), - n(1/2,4,8), - n(1/2,4,10), - n(1/2,5,3), - n(1/2,5,7), - n(1/2,5,3), - n(1/2,5,10), - - n(4/3,5,7), - n(4/3,6,3), - n(4/3,6,3), - n(4/3,6,2), - n(4/3,5,10), - n(4/3,5,7), - - n(3,5,5), - n(2,5,7), - n(2,5,8), - n(1,6,1), - - n(1,5,3), - n(1,5,5), - n(2,5,7), - n(1,5,3), - n(1,5,8), - n(2,5,10), - - n(3/2,6,0), - n(3/2,6,1), - n(5,6,3,2), + p(1,0,0), + p(1,5,10), + p(1/2,5,8,2/3), + p(1/2,5,7,2/3), + p(1/4,5,8,1/2), + p(1/4,5,7,1/2), + p(1/4,5,8,1/2), + p(1/4,5,7,1/2), + p(1,5,8), + p(3,5,7,2), + + p(1,5,3), + p(1,4,10), + p(1,5,1), + p(5,5,7,2), + + p(1/2,5,7), + p(1/2,5,10), + p(1/4,5,7), + p(1/4,5,10), + p(1/4,5,7), + p(1/4,5,10), + p(1,6,3), + p(2,5,3,2), + p(1/2,6,3), + p(5/2,5,3,2), + + p(1/2,5,10), + p(1/2,5,8), + p(1/2,5,7), + p(1/2,5,8), + p(1/2,5,7), + p(1/2,5,3), + p(1/2,4,10), + p(1/2,5,1), + p(1/2,5,0), + p(1/2,4,10), + p(1/2,4,8), + p(1/2,4,10), + p(1/2,5,3), + p(1/2,5,7), + p(1/2,5,3), + p(1/2,5,10), + + p(4/3,5,7), + p(4/3,6,3), + p(4/3,6,3), + p(4/3,6,2), + p(4/3,5,10), + p(4/3,5,7), + + p(3,5,5), + p(2,5,7), + p(2,5,8), + p(1,6,1), + + p(1,5,3), + p(1,5,5), + p(2,5,7), + p(1,5,3), + p(1,5,8), + p(2,5,10), + + p(3/2,6,0), + p(3/2,6,1), + p(5,6,3,2), ] let outro = [ - n(1,3,3), - n(1,3,7), - n(1,3,10), - n(1,4,2), - n(1,4,3), - n(1,4,7), - n(2,4,8), - - n(1,3,1), - n(1,3,5), - n(1,3,8), - n(1,4,0), - n(1,4,1), - n(1,4,5), - n(2,4,8), - - n(1,2,11), - n(1,3,3), - n(1,3,6), - n(1,3,10), - n(1.5,3,11), - n(1.5,4,3), - n(3,4,8), - - n(1.5,2,8), - n(1.5,3,0), - n(2,3,3), - n(16,3,7,2), + p(1,3,3), + p(1,3,7), + p(1,3,10), + p(1,4,2), + p(1,4,3), + p(1,4,7), + p(2,4,8), + + p(1,3,1), + p(1,3,5), + p(1,3,8), + p(1,4,0), + p(1,4,1), + p(1,4,5), + p(2,4,8), + + p(1,2,11), + p(1,3,3), + p(1,3,6), + p(1,3,10), + p(1.5,3,11), + p(1.5,4,3), + p(3,4,8), + + p(1.5,2,8), + p(1.5,3,0), + p(2,3,3), + p(16,3,7,2), ] from std/algorithm import sort @@ -265,7 +291,7 @@ music.process(melody3, 56, 4) music.process(bass, 56, gain=1.5) music.process(bass, 64, gain=1.5) music.process(outro, 72, 4) -music.sort() +music.sortByStart() # Print out music encoded in s16 to standard output for i in (0 * bitrate ..< 84 * bitrate): diff --git a/musiclib.nim b/musiclib.nim index 7050dd3..4984596 100644 --- a/musiclib.nim +++ b/musiclib.nim @@ -1,68 +1,68 @@ -import std/[algorithm, math, sugar] +import std/[algorithm, math, sugar, strformat] -type Note* = tuple - len: float - octave: float - step: float - vol: float +type + OscFn* = proc (f: float, t: float): float -func n*(a, b, c, d: float = 1): Note = - (a, b, c, d) + Note* = tuple + len: float ## seconds + freq: float + vol: float + osc: OscFn -type ProcessedNote* = tuple - start: float - `end`: float - octave: float - step: float - vol: float + ProcessedNote* = tuple + start: float ## absolute time in seconds + stop: float ## absolute time in seconds + freq: float + vol: float + osc: OscFn -func process*(music: var seq[ProcessedNote], notes: openArray[Note]; m_start: float, speed: float=1, gain:float = 1) = +## give some seconds for the note to fade out +const HACK_DROPOFF_DELAY = 2.0 + +const HACK_LONGEST_NOTE = 16.0 + +func process*(music: var seq[ProcessedNote], notes: openArray[Note]; start_init: float, speed: float=1, gain:float = 1) = ## Adds a list of notes to the music list - var start = m_start + ## + ## `notes` sequence of notes with no rests in between + var start = start_init var t = start for note in notes: - let vol = note[3] - start = min(t, t + note[0] / speed) - let `end` = max(t, t + note[0] / speed) - music &= ((start, `end`, note[1], note[2], vol * gain)) - t = `end` + assert note.len >= 0.0 + assert note.len <= HACK_LONGEST_NOTE, &"note too long: {note.len}" + start = t + let stop = t + note.len / speed + music &= (start, stop, note.freq, note.vol * gain, note.osc) + t = stop -func bisect(music: openArray[ProcessedNote], x: (float, float)): int = - ## Return the index where to insert item `x` in list `music`, assuming `music` is sorted. - music.lowerBound(x, (m, key) => cmp((m[0], m[1]), key)) +func sortByStart*(music: var seq[ProcessedNote]) = + music.sort((a, b) => cmp(a.start, b.start)) +func bisect(music: openArray[ProcessedNote], x: float): int = + ## Return the index where to insert item `x` in list `music` + ## + ## assumes `music` is sorted by `.start` -func freq(octave, step: float): float = - ## Returns the frequency of a note - 55 * pow(2, (octave + step / 12 - 1)) + music.lowerBound(x, (m, key) => cmp(m.start, key)) -func tone(f, t: float): float = - ## Returns the intensity of a tone of frequency f sampled at time t - # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes - # https://youtu.be/ogFAHvYatWs?t=254 - # return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12)))) - # Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)]) - # Y += Y * Y * Y - # Y *= 1 + 16 * t * math.exp(-6 * t) - let w = 2 * PI * f - var Y = 0.6 * math.sin(w * t) * math.exp(-0.001 * w * t) - Y += 0.2 * math.sin(2 * w * t) * math.exp(-0.001 * w * t) - Y += 0.05 * math.sin(3 * w * t) * math.exp(-0.001 * w * t) - Y += Y * Y * Y - Y *= 1 + 16 * t * math.exp(-6 * t) - Y +const GAIN_BIAS: float = pow(2.0, 28.0) -const bias: float = pow(2.0, 28.0) -func at*(music: openArray[ProcessedNote], t: float): int32 = +proc at*(music: openArray[ProcessedNote], t: float): int32 = ## Returns the total intensity of music sampled at time t - let i: int = music.bisect((t, pow(2.0, 31.0))) - # This is actually pretty efficient ngl - # Because people usually don't have that many overlapping notes + ## + ## assumes `music` is sorted by `.start` + + var i: int = music.bisect(t) - 1 + var ret: float = 0 - # this `32` is flaky - # maybe some notes are longer? - for j in (max(i - 32, 0) ..< i): - let m = music[j] - if m[0] + m[1] > t: - ret += m[4] * tone(freq(m[2], m[3]), t - m[0]) - int32(ret * bias) + + while i >= 0: + let m = music[i] + assert m.start <= t + if m.stop + HACK_DROPOFF_DELAY >= t: + ret += m.vol * m.osc(m.freq, t - m.start) + if m.start + HACK_LONGEST_NOTE + HACK_DROPOFF_DELAY < t: + break + i -= 1 + + int32(ret * GAIN_BIAS) -- cgit v1.2.3-70-g09d2 From ba6e3c375728eff3510e877f594653a5e373fc5c Mon Sep 17 00:00:00 2001 From: Locria Cyber Date: Sun, 12 Mar 2023 17:08:21 +0000 Subject: handle clipping move osc&gain to the user side --- music.nim | 59 ++++++++++++++++++++++++++++++++++++++--------------------- musiclib.nim | 20 ++++++++++---------- 2 files changed, 48 insertions(+), 31 deletions(-) diff --git a/music.nim b/music.nim index 15a2fc3..24c01ca 100644 --- a/music.nim +++ b/music.nim @@ -1,7 +1,7 @@ -import musiclib, std/math +import musiclib, std/[math, sugar] # Number of times to sample each second -let bitrate = 44100 +const bitrate = 44100 func osc_piano*(f, t: float): float = ## Returns the intensity of a tone of frequency f sampled at time t @@ -20,15 +20,28 @@ func osc_piano*(f, t: float): float = Y *= 1 + 16 * t * math.exp(-6 * t) Y +func osc_pulse*(f,t:float):float = + let width = (1.0 / f) / 2 + let phase: float = t mod (width * 2) + if phase < width: 1.0 else: -1.0 + func freq*(octave, step: float): float = ## Returns the frequency of a note 55 * pow(2, (octave + step / 12 - 1)) -func p*(len, octave, step, vol: float = 1): Note = +var osc: OscFn = (f, t: float) => 0.0 + +proc p*(len, octave, step, vol: float = 1): Note = ## Note helper constructor - let osc: OscFn = osc_piano (len, freq(octave, step), vol, osc) + +#------- song region ------- + +const GAIN_NORMAL = 0.24 + +osc = (f, t: float) => osc_piano(f, t) * GAIN_NORMAL + let intro = [ p(1,3,3), p(1,3,7), @@ -51,6 +64,8 @@ let intro = [ p(8,3,7), ] +# osc = osc_pulse + let melody = [ p(1,3,3), p(1,3,7), @@ -119,17 +134,6 @@ let melody = [ p(2,4,10), ] -let bass = [ - p(1,1,3), - p(1,1,10), - p(1,1,1), - p(1,1,8), - p(1,1,3), - p(1,2,3), - p(1,1,1), - p(1,1,10), -] - let melody2 = [ p(1,0,0), p(1,5,10), @@ -273,6 +277,19 @@ let outro = [ p(16,3,7,2), ] +osc = (f, t: float) => osc_piano(f, t) * GAIN_NORMAL * 1.5 + +let bass = [ + p(1,1,3), + p(1,1,10), + p(1,1,1), + p(1,1,8), + p(1,1,3), + p(1,2,3), + p(1,1,1), + p(1,1,10), +] + from std/algorithm import sort # Process all lists of notes @@ -280,16 +297,16 @@ var music: seq[ProcessedNote] = @[] music.process(intro, 0, 4) music.process(melody, 8, 4) music.process(melody, 24, 4) -music.process(bass, 24, gain=1.5) -music.process(bass, 32, gain=1.5) +music.process(bass, 24) +music.process(bass, 32) music.process(melody, 40, 4) music.process(melody2, 40, 4) -music.process(bass, 40, gain=1.5) -music.process(bass, 48, gain=1.5) +music.process(bass, 40) +music.process(bass, 48) music.process(melody, 56, 4) music.process(melody3, 56, 4) -music.process(bass, 56, gain=1.5) -music.process(bass, 64, gain=1.5) +music.process(bass, 56) +music.process(bass, 64) music.process(outro, 72, 4) music.sortByStart() diff --git a/musiclib.nim b/musiclib.nim index 4984596..91e63c4 100644 --- a/musiclib.nim +++ b/musiclib.nim @@ -16,12 +16,9 @@ type vol: float osc: OscFn -## give some seconds for the note to fade out -const HACK_DROPOFF_DELAY = 2.0 - const HACK_LONGEST_NOTE = 16.0 -func process*(music: var seq[ProcessedNote], notes: openArray[Note]; start_init: float, speed: float=1, gain:float = 1) = +func process*(music: var seq[ProcessedNote], notes: openArray[Note]; start_init: float, speed: float=1) = ## Adds a list of notes to the music list ## ## `notes` sequence of notes with no rests in between @@ -32,7 +29,7 @@ func process*(music: var seq[ProcessedNote], notes: openArray[Note]; start_init: assert note.len <= HACK_LONGEST_NOTE, &"note too long: {note.len}" start = t let stop = t + note.len / speed - music &= (start, stop, note.freq, note.vol * gain, note.osc) + music &= (start, stop, note.freq, note.vol, note.osc) t = stop func sortByStart*(music: var seq[ProcessedNote]) = @@ -45,7 +42,7 @@ func bisect(music: openArray[ProcessedNote], x: float): int = music.lowerBound(x, (m, key) => cmp(m.start, key)) -const GAIN_BIAS: float = pow(2.0, 28.0) +const GAIN_BIAS: float = pow(2.0, 31.0) proc at*(music: openArray[ProcessedNote], t: float): int32 = ## Returns the total intensity of music sampled at time t @@ -59,10 +56,13 @@ proc at*(music: openArray[ProcessedNote], t: float): int32 = while i >= 0: let m = music[i] assert m.start <= t - if m.stop + HACK_DROPOFF_DELAY >= t: - ret += m.vol * m.osc(m.freq, t - m.start) - if m.start + HACK_LONGEST_NOTE + HACK_DROPOFF_DELAY < t: + if m.start + HACK_LONGEST_NOTE < t: break + else: + ret += m.vol * m.osc(m.freq, t - m.start) i -= 1 - int32(ret * GAIN_BIAS) + ret *= GAIN_BIAS + + # clip sample + clamp(ret, int32.low.float..int32.high.float).int32 -- cgit v1.2.3-70-g09d2 From 5fe21ce19c52326c79c1fe09000218af66f386c5 Mon Sep 17 00:00:00 2001 From: Locria Cyber Date: Sun, 12 Mar 2023 17:34:15 +0000 Subject: Add OSC with dubious construction --- music.nim | 542 +++++++++++++++++++++++++++++++---------------------------- musiclib.nim | 11 +- 2 files changed, 292 insertions(+), 261 deletions(-) diff --git a/music.nim b/music.nim index 24c01ca..2ad0e3f 100644 --- a/music.nim +++ b/music.nim @@ -3,291 +3,315 @@ import musiclib, std/[math, sugar] # Number of times to sample each second const bitrate = 44100 +func osc_weird_pluck*(f, t: float): float = + # I got this as a bug + let w = 2 * PI * f + let wxt = w * t + let exp_swxt = math.exp(-0.001 * wxt) + let y0 = 0.6 * math.sin(wxt) + let y1 = 0.2 * math.sin(2 * wxt) + let y2 = 0.05 * math.sin(3 * wxt) + let y3 = (y0 + y1 + y2) * exp_swxt + let y4 = (1+y3)*y3*y3 # this line is different + y4 * (1 + 16 * t * math.exp(-6 * t)) + func osc_piano*(f, t: float): float = - ## Returns the intensity of a tone of frequency f sampled at time t - ## t starts at 0 (note start) - # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes - # https://youtu.be/ogFAHvYatWs?t=254 - # return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12)))) - # Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)]) - # Y += Y * Y * Y - # Y *= 1 + 16 * t * math.exp(-6 * t) - let w = 2 * PI * f - var Y = 0.6 * math.sin(w * t) * math.exp(-0.001 * w * t) - Y += 0.2 * math.sin(2 * w * t) * math.exp(-0.001 * w * t) - Y += 0.05 * math.sin(3 * w * t) * math.exp(-0.001 * w * t) - Y += Y * Y * Y - Y *= 1 + 16 * t * math.exp(-6 * t) - Y - -func osc_pulse*(f,t:float):float = - let width = (1.0 / f) / 2 - let phase: float = t mod (width * 2) - if phase < width: 1.0 else: -1.0 + ## Returns the intensity of a tone of frequency f sampled at time t + ## t starts at 0 (note start) + # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes + # https://youtu.be/ogFAHvYatWs?t=254 + # return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12)))) + # Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)]) + # Y += Y * Y * Y + # Y *= 1 + 16 * t * math.exp(-6 * t) + let w = 2 * PI * f + let ewt = math.exp(-0.001 * w * t) + var Y = 0.6 * math.sin(w * t) * ewt + + 0.2 * math.sin(2 * w * t) * ewt + + 0.05 * math.sin(3 * w * t) * ewt + + let Y2 = Y * (Y * Y + 1) + Y2 * (1 + 16 * t * math.exp(-6 * t)) + +func osc_pulse*(f, t: float, phasedrift: float = 0.0): float = + let doublewidth = 1.0 / f + let width = doublewidth / 2 + let phase: float = (t + doublewidth * phasedrift) mod doublewidth + if phase < width: 1.0 else: -1.0 + +func osc_saw*(f,t:float, phasedrift: float = 0.0):float = + let doublewidth = 1.0 / f + let width = doublewidth / 2 + let phase: float = (t + doublewidth * phasedrift) mod doublewidth + if phase < width: + -1.0 + 2.0 * phase / width + else: + 1.0 - 2.0 * (phase - width) / (1.0 - width) func freq*(octave, step: float): float = - ## Returns the frequency of a note - 55 * pow(2, (octave + step / 12 - 1)) + ## Returns the frequency of a note + 55 * pow(2, (octave + step / 12 - 1)) var osc: OscFn = (f, t: float) => 0.0 proc p*(len, octave, step, vol: float = 1): Note = - ## Note helper constructor - (len, freq(octave, step), vol, osc) - + ## Note helper constructor + (len, freq(octave, step), vol, osc) #------- song region ------- -const GAIN_NORMAL = 0.24 +const GAIN_NORMAL = 0.22 osc = (f, t: float) => osc_piano(f, t) * GAIN_NORMAL let intro = [ - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(6,4,2), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(3,4,0), - - p(1,2,11), - p(1,3,3), - p(1,3,6), - p(3,3,10), - - p(1,2,8), - p(1,3,0), - p(1,3,3), - p(8,3,7), + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(6, 4, 2), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(3, 4, 0), + + p(1, 2, 11), + p(1, 3, 3), + p(1, 3, 6), + p(3, 3, 10), + + p(1, 2, 8), + p(1, 3, 0), + p(1, 3, 3), + p(8, 3, 7), ] -# osc = osc_pulse +let outro = [ + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 7), + p(2, 4, 8), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 1), + p(1, 4, 5), + p(2, 4, 8), + + p(1, 2, 11), + p(1, 3, 3), + p(1, 3, 6), + p(1, 3, 10), + p(1.5, 3, 11), + p(1.5, 4, 3), + p(3, 4, 8), + + p(1.5, 2, 8), + p(1.5, 3, 0), + p(2, 3, 3), + p(16, 3, 7, 2), +] let melody = [ - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,7), - p(2,4,8), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,1), - p(1,4,5), - p(2,4,8), - - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,10), - p(2,4,3), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,10), - p(1,4,8), - p(2,4,10), - - - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,7), - p(2,4,8), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,1), - p(1,4,5), - p(2,4,1), - - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,10), - p(1,4,8), - p(1,4,7), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,10), - p(1,4,8), - p(2,4,10), + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 7), + p(2, 4, 8), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 1), + p(1, 4, 5), + p(2, 4, 8), + + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 10), + p(2, 4, 3), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 10), + p(1, 4, 8), + p(2, 4, 10), + + + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 7), + p(2, 4, 8), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 1), + p(1, 4, 5), + p(2, 4, 1), + + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 10), + p(1, 4, 8), + p(1, 4, 7), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 10), + p(1, 4, 8), + p(2, 4, 10), ] +osc = (f, t: float) => osc_weird_pluck(f, t) * GAIN_NORMAL + let melody2 = [ - p(1,0,0), - p(1,5,10), - p(1,5,8), - p(1,5,7), - p(1,5,8), - p(3,5,7,2), - - p(1,5,3), - p(1,4,10), - p(6,5,1,2), - - p(1/2,5,0,2), - p(1/2,5,1,2), - p(3,5,3,2), - p(1/2,5,10,2), - p(7/2,5,3,2), - - p(8,0,0), - - p(1,0,0), - p(1,5,3), - p(1,5,10), - p(1,5,10), - p(4/3,5,10), - p(4/3,5,8), - p(4/3,5,7), - - p(1,0,0), - p(1,5,1), - p(1,5,8), - p(1,5,8), - p(4/3,5,8), - p(4/3,5,8), - p(4/3,5,10), - - p(8,0,0), - - p(1,0,0), - p(5,5,3,2), - p(2,5,10,2), + p(1, 0, 0), + p(1, 5, 10), + p(1, 5, 8), + p(1, 5, 7), + p(1, 5, 8), + p(3, 5, 7, 2), + + p(1, 5, 3), + p(1, 4, 10), + p(6, 5, 1, 2), + + p(1/2, 5, 0, 2), + p(1/2, 5, 1, 2), + p(3, 5, 3, 2), + p(1/2, 5, 10, 2), + p(7/2, 5, 3, 2), + + p(8, 0, 0), + + p(1, 0, 0), + p(1, 5, 3), + p(1, 5, 10), + p(1, 5, 10), + p(4/3, 5, 10), + p(4/3, 5, 8), + p(4/3, 5, 7), + + p(1, 0, 0), + p(1, 5, 1), + p(1, 5, 8), + p(1, 5, 8), + p(4/3, 5, 8), + p(4/3, 5, 8), + p(4/3, 5, 10), + + p(8, 0, 0), + + p(1, 0, 0), + p(5, 5, 3, 2), + p(2, 5, 10, 2), ] let melody3 = [ - p(1,0,0), - p(1,5,10), - p(1/2,5,8,2/3), - p(1/2,5,7,2/3), - p(1/4,5,8,1/2), - p(1/4,5,7,1/2), - p(1/4,5,8,1/2), - p(1/4,5,7,1/2), - p(1,5,8), - p(3,5,7,2), - - p(1,5,3), - p(1,4,10), - p(1,5,1), - p(5,5,7,2), - - p(1/2,5,7), - p(1/2,5,10), - p(1/4,5,7), - p(1/4,5,10), - p(1/4,5,7), - p(1/4,5,10), - p(1,6,3), - p(2,5,3,2), - p(1/2,6,3), - p(5/2,5,3,2), - - p(1/2,5,10), - p(1/2,5,8), - p(1/2,5,7), - p(1/2,5,8), - p(1/2,5,7), - p(1/2,5,3), - p(1/2,4,10), - p(1/2,5,1), - p(1/2,5,0), - p(1/2,4,10), - p(1/2,4,8), - p(1/2,4,10), - p(1/2,5,3), - p(1/2,5,7), - p(1/2,5,3), - p(1/2,5,10), - - p(4/3,5,7), - p(4/3,6,3), - p(4/3,6,3), - p(4/3,6,2), - p(4/3,5,10), - p(4/3,5,7), - - p(3,5,5), - p(2,5,7), - p(2,5,8), - p(1,6,1), - - p(1,5,3), - p(1,5,5), - p(2,5,7), - p(1,5,3), - p(1,5,8), - p(2,5,10), - - p(3/2,6,0), - p(3/2,6,1), - p(5,6,3,2), -] - -let outro = [ - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,7), - p(2,4,8), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,1), - p(1,4,5), - p(2,4,8), - - p(1,2,11), - p(1,3,3), - p(1,3,6), - p(1,3,10), - p(1.5,3,11), - p(1.5,4,3), - p(3,4,8), - - p(1.5,2,8), - p(1.5,3,0), - p(2,3,3), - p(16,3,7,2), + p(1, 0, 0), + p(1, 5, 10), + p(1/2, 5, 8, 2/3), + p(1/2, 5, 7, 2/3), + p(1/4, 5, 8, 1/2), + p(1/4, 5, 7, 1/2), + p(1/4, 5, 8, 1/2), + p(1/4, 5, 7, 1/2), + p(1, 5, 8), + p(3, 5, 7, 2), + + p(1, 5, 3), + p(1, 4, 10), + p(1, 5, 1), + p(5, 5, 7, 2), + + p(1/2, 5, 7), + p(1/2, 5, 10), + p(1/4, 5, 7), + p(1/4, 5, 10), + p(1/4, 5, 7), + p(1/4, 5, 10), + p(1, 6, 3), + p(2, 5, 3, 2), + p(1/2, 6, 3), + p(5/2, 5, 3, 2), + + p(1/2, 5, 10), + p(1/2, 5, 8), + p(1/2, 5, 7), + p(1/2, 5, 8), + p(1/2, 5, 7), + p(1/2, 5, 3), + p(1/2, 4, 10), + p(1/2, 5, 1), + p(1/2, 5, 0), + p(1/2, 4, 10), + p(1/2, 4, 8), + p(1/2, 4, 10), + p(1/2, 5, 3), + p(1/2, 5, 7), + p(1/2, 5, 3), + p(1/2, 5, 10), + + p(4/3, 5, 7), + p(4/3, 6, 3), + p(4/3, 6, 3), + p(4/3, 6, 2), + p(4/3, 5, 10), + p(4/3, 5, 7), + + p(3, 5, 5), + p(2, 5, 7), + p(2, 5, 8), + p(1, 6, 1), + + p(1, 5, 3), + p(1, 5, 5), + p(2, 5, 7), + p(1, 5, 3), + p(1, 5, 8), + p(2, 5, 10), + + p(3/2, 6, 0), + p(3/2, 6, 1), + p(5, 6, 3, 2), ] -osc = (f, t: float) => osc_piano(f, t) * GAIN_NORMAL * 1.5 +# clip length to 1 second +osc = (f, t: float) => (if t > 1: 0.0 else: + (osc_saw(f, t) * GAIN_NORMAL * 0.06) + (osc_pulse(f, t) * GAIN_NORMAL * 0.3)) let bass = [ - p(1,1,3), - p(1,1,10), - p(1,1,1), - p(1,1,8), - p(1,1,3), - p(1,2,3), - p(1,1,1), - p(1,1,10), + p(1, 1, 3), + p(1, 1, 10), + p(1, 1, 1), + p(1, 1, 8), + p(1, 1, 3), + p(1, 2, 3), + p(1, 1, 1), + p(1, 1, 10), ] from std/algorithm import sort @@ -312,5 +336,5 @@ music.sortByStart() # Print out music encoded in s16 to standard output for i in (0 * bitrate ..< 84 * bitrate): - let bytes = cast[array[4, uint8]](music.at(i / bitrate)) - doAssert 4 == stdout.writeBytes(bytes, 0, 4) + let bytes = cast[array[4, uint8]](music.at(i / bitrate)) + doAssert 4 == stdout.writeBytes(bytes, 0, 4) diff --git a/musiclib.nim b/musiclib.nim index 91e63c4..c21cb95 100644 --- a/musiclib.nim +++ b/musiclib.nim @@ -1,4 +1,4 @@ -import std/[algorithm, math, sugar, strformat] +import std/[algorithm, math, sugar, strformat, logging] type OscFn* = proc (f: float, t: float): float @@ -65,4 +65,11 @@ proc at*(music: openArray[ProcessedNote], t: float): int32 = ret *= GAIN_BIAS # clip sample - clamp(ret, int32.low.float..int32.high.float).int32 + if ret >= int32.high.float: + warn(&"audio clipping at t={t}") + int32.high + elif ret <= int32.low.float: + warn(&"audio clipping at t={t}") + int32.low + else: + int32(ret) -- cgit v1.2.3-70-g09d2