gitea

Development moved to Codeberg

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23
  24. 24
  25. 25
  26. 26
  27. 27
  28. 28
  29. 29
  30. 30
  31. 31
  32. 32
  33. 33
  34. 34
  35. 35
  36. 36
  37. 37
  38. 38
  39. 39
  40. 40
  41. 41
  42. 42
  43. 43
  44. 44
  45. 45
  46. 46
  47. 47
  48. 48
  49. 49
  50. 50
  51. 51
  52. 52
  53. 53
  54. 54
  55. 55
  56. 56
  57. 57
  58. 58
  59. 59
  60. 60
  61. 61
  62. 62
  63. 63
  64. 64
  65. 65
  66. 66
  67. 67
  68. 68
  69. 69
  70. 70
  71. 71
  72. 72
  73. 73
  74. 74
  75. 75
  76. 76
  77. 77
  78. 78
  79. 79
  80. 80
  81. 81
  82. 82
  83. 83
  84. 84
  85. 85
  86. 86
  87. 87
  88. 88
  89. 89
  90. 90
  91. 91
  92. 92
  93. 93
  94. 94
  95. 95
  96. 96
  97. 97
  98. 98
  99. 99
  100. 100
  101. 101
  102. 102
  103. 103
  104. 104
  105. 105
  106. 106
  107. 107
  108. 108
  109. 109
  110. 110
  111. 111
  112. 112
  113. 113
  114. 114
  115. 115
  116. 116
  117. 117
  118. 118
  119. 119
  120. 120
  121. 121
  122. 122
  123. 123
  124. 124
  125. 125
  126. 126
  127. 127
  128. 128
  129. 129
  130. 130
  131. 131
  132. 132
  133. 133
  134. 134
  135. 135
  136. 136
  137. 137
  138. 138
  139. 139
  140. 140
  141. 141
  142. 142
  143. 143
  144. 144
  145. 145
  146. 146
  147. 147
  148. 148
  149. 149
  150. 150
  151. 151
  152. 152
  153. 153
  154. 154
  155. 155
  156. 156
  157. 157
  158. 158
  159. 159
  160. 160
  161. 161
  162. 162
  163. 163
  164. 164
  165. 165
  166. 166
  167. 167
  168. 168
  169. 169
  170. 170
  171. 171
  172. 172
  173. 173
  174. 174
  175. 175
  176. 176
  177. 177
  178. 178
  179. 179
  180. 180
  181. 181
  182. 182
  183. 183
  184. 184
  185. 185
  186. 186
  187. 187
  188. 188
  189. 189
  190. 190
  191. 191
  192. 192
  193. 193
  194. 194
  195. 195
  196. 196
  197. 197
  198. 198
  199. 199
  200. 200
  201. 201
  202. 202
  203. 203
  204. 204
  205. 205
  206. 206
  207. 207
  208. 208
  209. 209
  210. 210
  211. 211
  212. 212
  213. 213
  214. 214
  215. 215
  216. 216
  217. 217
  218. 218
  219. 219
  220. 220
  221. 221
  222. 222
  223. 223
  224. 224
  225. 225
  226. 226
  227. 227
  228. 228
  229. 229
  230. 230
  231. 231
  232. 232
  233. 233
  234. 234
  235. 235
  236. 236
  237. 237
  238. 238
  239. 239
  240. 240
  241. 241
  242. 242
  243. 243
  244. 244
  245. 245
  246. 246
  247. 247
  248. 248
  249. 249
  250. 250
  251. 251
  252. 252
  253. 253
  254. 254
  255. 255
  256. 256
  257. 257
  258. 258
  259. 259
  260. 260
  261. 261
  262. 262
  263. 263
  264. 264
  265. 265
  266. 266
  267. 267
  268. 268
  269. 269
  270. 270
  271. 271
  272. 272
  273. 273
  274. 274
  275. 275
  276. 276
  277. 277
  278. 278
  279. 279
  280. 280
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Package socket provides a portable interface for socket system
// calls.
package socket // import "golang.org/x/net/internal/socket"

import (
	"errors"
	"net"
	"runtime"
	"unsafe"
)

var errNotImplemented = errors.New("not implemented on " + runtime.GOOS + "/" + runtime.GOARCH)

// An Option represents a sticky socket option.
type Option struct {
	Level int // level
	Name  int // name; must be equal or greater than 1
	Len   int // length of value in bytes; must be equal or greater than 1
}

// Get reads a value for the option from the kernel.
// It returns the number of bytes written into b.
func (o *Option) Get(c *Conn, b []byte) (int, error) {
	if o.Name < 1 || o.Len < 1 {
		return 0, errors.New("invalid option")
	}
	if len(b) < o.Len {
		return 0, errors.New("short buffer")
	}
	return o.get(c, b)
}

// GetInt returns an integer value for the option.
//
// The Len field of Option must be either 1 or 4.
func (o *Option) GetInt(c *Conn) (int, error) {
	if o.Len != 1 && o.Len != 4 {
		return 0, errors.New("invalid option")
	}
	var b []byte
	var bb [4]byte
	if o.Len == 1 {
		b = bb[:1]
	} else {
		b = bb[:4]
	}
	n, err := o.get(c, b)
	if err != nil {
		return 0, err
	}
	if n != o.Len {
		return 0, errors.New("invalid option length")
	}
	if o.Len == 1 {
		return int(b[0]), nil
	}
	return int(NativeEndian.Uint32(b[:4])), nil
}

// Set writes the option and value to the kernel.
func (o *Option) Set(c *Conn, b []byte) error {
	if o.Name < 1 || o.Len < 1 {
		return errors.New("invalid option")
	}
	if len(b) < o.Len {
		return errors.New("short buffer")
	}
	return o.set(c, b)
}

// SetInt writes the option and value to the kernel.
//
// The Len field of Option must be either 1 or 4.
func (o *Option) SetInt(c *Conn, v int) error {
	if o.Len != 1 && o.Len != 4 {
		return errors.New("invalid option")
	}
	var b []byte
	if o.Len == 1 {
		b = []byte{byte(v)}
	} else {
		var bb [4]byte
		NativeEndian.PutUint32(bb[:o.Len], uint32(v))
		b = bb[:4]
	}
	return o.set(c, b)
}

// ControlMessageSpace returns the whole length of control message.
func ControlMessageSpace(dataLen int) int {
	return controlMessageSpace(dataLen)
}

// A ControlMessage represents the head message in a stream of control
// messages.
//
// A control message comprises of a header, data and a few padding
// fields to conform to the interface to the kernel.
//
// See RFC 3542 for further information.
type ControlMessage []byte

// Data returns the data field of the control message at the head on
// m.
func (m ControlMessage) Data(dataLen int) []byte {
	l := controlHeaderLen()
	if len(m) < l || len(m) < l+dataLen {
		return nil
	}
	return m[l : l+dataLen]
}

// Next returns the control message at the next on m.
//
// Next works only for standard control messages.
func (m ControlMessage) Next(dataLen int) ControlMessage {
	l := ControlMessageSpace(dataLen)
	if len(m) < l {
		return nil
	}
	return m[l:]
}

// MarshalHeader marshals the header fields of the control message at
// the head on m.
func (m ControlMessage) MarshalHeader(lvl, typ, dataLen int) error {
	if len(m) < controlHeaderLen() {
		return errors.New("short message")
	}
	h := (*cmsghdr)(unsafe.Pointer(&m[0]))
	h.set(controlMessageLen(dataLen), lvl, typ)
	return nil
}

// ParseHeader parses and returns the header fields of the control
// message at the head on m.
func (m ControlMessage) ParseHeader() (lvl, typ, dataLen int, err error) {
	l := controlHeaderLen()
	if len(m) < l {
		return 0, 0, 0, errors.New("short message")
	}
	h := (*cmsghdr)(unsafe.Pointer(&m[0]))
	return h.lvl(), h.typ(), int(uint64(h.len()) - uint64(l)), nil
}

// Marshal marshals the control message at the head on m, and returns
// the next control message.
func (m ControlMessage) Marshal(lvl, typ int, data []byte) (ControlMessage, error) {
	l := len(data)
	if len(m) < ControlMessageSpace(l) {
		return nil, errors.New("short message")
	}
	h := (*cmsghdr)(unsafe.Pointer(&m[0]))
	h.set(controlMessageLen(l), lvl, typ)
	if l > 0 {
		copy(m.Data(l), data)
	}
	return m.Next(l), nil
}

// Parse parses m as a single or multiple control messages.
//
// Parse works for both standard and compatible messages.
func (m ControlMessage) Parse() ([]ControlMessage, error) {
	var ms []ControlMessage
	for len(m) >= controlHeaderLen() {
		h := (*cmsghdr)(unsafe.Pointer(&m[0]))
		l := h.len()
		if l <= 0 {
			return nil, errors.New("invalid header length")
		}
		if uint64(l) < uint64(controlHeaderLen()) {
			return nil, errors.New("invalid message length")
		}
		if uint64(l) > uint64(len(m)) {
			return nil, errors.New("short buffer")
		}
		// On message reception:
		//
		// |<- ControlMessageSpace --------------->|
		// |<- controlMessageLen ---------->|      |
		// |<- controlHeaderLen ->|         |      |
		// +---------------+------+---------+------+
		// |    Header     | PadH |  Data   | PadD |
		// +---------------+------+---------+------+
		//
		// On compatible message reception:
		//
		// | ... |<- controlMessageLen ----------->|
		// | ... |<- controlHeaderLen ->|          |
		// +-----+---------------+------+----------+
		// | ... |    Header     | PadH |   Data   |
		// +-----+---------------+------+----------+
		ms = append(ms, ControlMessage(m[:l]))
		ll := l - controlHeaderLen()
		if len(m) >= ControlMessageSpace(ll) {
			m = m[ControlMessageSpace(ll):]
		} else {
			m = m[controlMessageLen(ll):]
		}
	}
	return ms, nil
}

// NewControlMessage returns a new stream of control messages.
func NewControlMessage(dataLen []int) ControlMessage {
	var l int
	for i := range dataLen {
		l += ControlMessageSpace(dataLen[i])
	}
	return make([]byte, l)
}

// A Message represents an IO message.
type Message struct {
	// When writing, the Buffers field must contain at least one
	// byte to write.
	// When reading, the Buffers field will always contain a byte
	// to read.
	Buffers [][]byte

	// OOB contains protocol-specific control or miscellaneous
	// ancillary data known as out-of-band data.
	OOB []byte

	// Addr specifies a destination address when writing.
	// It can be nil when the underlying protocol of the raw
	// connection uses connection-oriented communication.
	// After a successful read, it may contain the source address
	// on the received packet.
	Addr net.Addr

	N     int // # of bytes read or written from/to Buffers
	NN    int // # of bytes read or written from/to OOB
	Flags int // protocol-specific information on the received message
}

// RecvMsg wraps recvmsg system call.
//
// The provided flags is a set of platform-dependent flags, such as
// syscall.MSG_PEEK.
func (c *Conn) RecvMsg(m *Message, flags int) error {
	return c.recvMsg(m, flags)
}

// SendMsg wraps sendmsg system call.
//
// The provided flags is a set of platform-dependent flags, such as
// syscall.MSG_DONTROUTE.
func (c *Conn) SendMsg(m *Message, flags int) error {
	return c.sendMsg(m, flags)
}

// RecvMsgs wraps recvmmsg system call.
//
// It returns the number of processed messages.
//
// The provided flags is a set of platform-dependent flags, such as
// syscall.MSG_PEEK.
//
// Only Linux supports this.
func (c *Conn) RecvMsgs(ms []Message, flags int) (int, error) {
	return c.recvMsgs(ms, flags)
}

// SendMsgs wraps sendmmsg system call.
//
// It returns the number of processed messages.
//
// The provided flags is a set of platform-dependent flags, such as
// syscall.MSG_DONTROUTE.
//
// Only Linux supports this.
func (c *Conn) SendMsgs(ms []Message, flags int) (int, error) {
	return c.sendMsgs(ms, flags)
}