gitea

Development moved to Codeberg

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23
  24. 24
  25. 25
  26. 26
  27. 27
  28. 28
  29. 29
  30. 30
  31. 31
  32. 32
  33. 33
  34. 34
  35. 35
  36. 36
  37. 37
  38. 38
  39. 39
  40. 40
  41. 41
  42. 42
  43. 43
  44. 44
  45. 45
  46. 46
  47. 47
  48. 48
  49. 49
  50. 50
  51. 51
  52. 52
  53. 53
  54. 54
  55. 55
  56. 56
  57. 57
  58. 58
  59. 59
  60. 60
  61. 61
  62. 62
  63. 63
  64. 64
  65. 65
  66. 66
  67. 67
  68. 68
  69. 69
  70. 70
  71. 71
  72. 72
  73. 73
  74. 74
  75. 75
  76. 76
  77. 77
  78. 78
  79. 79
  80. 80
  81. 81
  82. 82
  83. 83
  84. 84
  85. 85
  86. 86
  87. 87
  88. 88
  89. 89
  90. 90
  91. 91
  92. 92
  93. 93
  94. 94
  95. 95
  96. 96
  97. 97
  98. 98
  99. 99
  100. 100
  101. 101
  102. 102
  103. 103
  104. 104
  105. 105
  106. 106
  107. 107
  108. 108
  109. 109
  110. 110
  111. 111
  112. 112
  113. 113
  114. 114
  115. 115
  116. 116
  117. 117
  118. 118
  119. 119
  120. 120
  121. 121
  122. 122
  123. 123
  124. 124
  125. 125
  126. 126
  127. 127
  128. 128
  129. 129
  130. 130
  131. 131
  132. 132
  133. 133
  134. 134
  135. 135
  136. 136
  137. 137
  138. 138
  139. 139
  140. 140
  141. 141
  142. 142
  143. 143
  144. 144
  145. 145
  146. 146
  147. 147
  148. 148
  149. 149
  150. 150
  151. 151
  152. 152
  153. 153
  154. 154
  155. 155
  156. 156
  157. 157
  158. 158
  159. 159
  160. 160
  161. 161
  162. 162
  163. 163
  164. 164
  165. 165
  166. 166
  167. 167
  168. 168
  169. 169
  170. 170
  171. 171
  172. 172
  173. 173
  174. 174
  175. 175
  176. 176
  177. 177
  178. 178
  179. 179
  180. 180
  181. 181
  182. 182
  183. 183
  184. 184
  185. 185
  186. 186
  187. 187
  188. 188
  189. 189
  190. 190
  191. 191
  192. 192
  193. 193
  194. 194
  195. 195
  196. 196
  197. 197
  198. 198
  199. 199
  200. 200
  201. 201
  202. 202
  203. 203
  204. 204
  205. 205
  206. 206
  207. 207
  208. 208
  209. 209
  210. 210
  211. 211
  212. 212
  213. 213
  214. 214
  215. 215
  216. 216
  217. 217
  218. 218
  219. 219
  220. 220
  221. 221
  222. 222
  223. 223
  224. 224
  225. 225
  226. 226
  227. 227
  228. 228
  229. 229
  230. 230
  231. 231
  232. 232
  233. 233
  234. 234
  235. 235
  236. 236
  237. 237
  238. 238
  239. 239
  240. 240
  241. 241
  242. 242
  243. 243
  244. 244
  245. 245
  246. 246
  247. 247
  248. 248
  249. 249
  250. 250
  251. 251
  252. 252
  253. 253
  254. 254
  255. 255
  256. 256
  257. 257
  258. 258
  259. 259
  260. 260
  261. 261
  262. 262
  263. 263
  264. 264
  265. 265
  266. 266
  267. 267
  268. 268
  269. 269
  270. 270
  271. 271
  272. 272
  273. 273
  274. 274
  275. 275
  276. 276
  277. 277
  278. 278
  279. 279
  280. 280
  281. 281
  282. 282
  283. 283
  284. 284
  285. 285
  286. 286
  287. 287
  288. 288
  289. 289
  290. 290
  291. 291
  292. 292
  293. 293
  294. 294
  295. 295
  296. 296
  297. 297
  298. 298
  299. 299
  300. 300
  301. 301
  302. 302
  303. 303
  304. 304
  305. 305
  306. 306
  307. 307
  308. 308
  309. 309
  310. 310
  311. 311
  312. 312
  313. 313
  314. 314
  315. 315
  316. 316
  317. 317
  318. 318
  319. 319
  320. 320
  321. 321
  322. 322
  323. 323
  324. 324
  325. 325
  326. 326
  327. 327
  328. 328
  329. 329
  330. 330
  331. 331
  332. 332
  333. 333
  334. 334
  335. 335
  336. 336
  337. 337
  338. 338
  339. 339
  340. 340
  341. 341
  342. 342
  343. 343
  344. 344
  345. 345
  346. 346
  347. 347
  348. 348
  349. 349
  350. 350
  351. 351
  352. 352
  353. 353
  354. 354
  355. 355
  356. 356
  357. 357
  358. 358
  359. 359
  360. 360
  361. 361
  362. 362
  363. 363
  364. 364
  365. 365
  366. 366
  367. 367
  368. 368
  369. 369
  370. 370
  371. 371
  372. 372
  373. 373
  374. 374
  375. 375
  376. 376
  377. 377
  378. 378
  379. 379
  380. 380
  381. 381
  382. 382
  383. 383
  384. 384
  385. 385
  386. 386
  387. 387
  388. 388
  389. 389
  390. 390
  391. 391
  392. 392
  393. 393
  394. 394
  395. 395
  396. 396
  397. 397
  398. 398
  399. 399
  400. 400
  401. 401
  402. 402
  403. 403
  404. 404
  405. 405
  406. 406
  407. 407
  408. 408
  409. 409
  410. 410
  411. 411
  412. 412
  413. 413
  414. 414
  415. 415
  416. 416
  417. 417
  418. 418
  419. 419
  420. 420
  421. 421
  422. 422
  423. 423
  424. 424
  425. 425
  426. 426
  427. 427
  428. 428
  429. 429
  430. 430
  431. 431
  432. 432
  433. 433
  434. 434
  435. 435
  436. 436
  437. 437
  438. 438
  439. 439
  440. 440
  441. 441
  442. 442
  443. 443
  444. 444
  445. 445
  446. 446
  447. 447
  448. 448
  449. 449
  450. 450
  451. 451
  452. 452
//  Copyright (c) 2017 Couchbase, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// 		http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package vellum

import (
	"bytes"
	"io"
)

var defaultBuilderOpts = &BuilderOpts{
	Encoder:           1,
	RegistryTableSize: 10000,
	RegistryMRUSize:   2,
}

// A Builder is used to build a new FST.  When possible data is
// streamed out to the underlying Writer as soon as possible.
type Builder struct {
	unfinished *unfinishedNodes
	registry   *registry
	last       []byte
	len        int

	lastAddr int

	encoder encoder
	opts    *BuilderOpts

	builderNodePool *builderNodePool
}

const noneAddr = 1
const emptyAddr = 0

// NewBuilder returns a new Builder which will stream out the
// underlying representation to the provided Writer as the set is built.
func newBuilder(w io.Writer, opts *BuilderOpts) (*Builder, error) {
	if opts == nil {
		opts = defaultBuilderOpts
	}
	builderNodePool := &builderNodePool{}
	rv := &Builder{
		unfinished:      newUnfinishedNodes(builderNodePool),
		registry:        newRegistry(builderNodePool, opts.RegistryTableSize, opts.RegistryMRUSize),
		builderNodePool: builderNodePool,
		opts:            opts,
		lastAddr:        noneAddr,
	}

	var err error
	rv.encoder, err = loadEncoder(opts.Encoder, w)
	if err != nil {
		return nil, err
	}
	err = rv.encoder.start()
	if err != nil {
		return nil, err
	}
	return rv, nil
}

func (b *Builder) Reset(w io.Writer) error {
	b.unfinished.Reset()
	b.registry.Reset()
	b.lastAddr = noneAddr
	b.encoder.reset(w)
	b.last = nil
	b.len = 0

	err := b.encoder.start()
	if err != nil {
		return err
	}
	return nil
}

// Insert the provided value to the set being built.
// NOTE: values must be inserted in lexicographical order.
func (b *Builder) Insert(key []byte, val uint64) error {
	// ensure items are added in lexicographic order
	if bytes.Compare(key, b.last) < 0 {
		return ErrOutOfOrder
	}
	if len(key) == 0 {
		b.len = 1
		b.unfinished.setRootOutput(val)
		return nil
	}

	prefixLen, out := b.unfinished.findCommonPrefixAndSetOutput(key, val)
	b.len++
	err := b.compileFrom(prefixLen)
	if err != nil {
		return err
	}
	b.copyLastKey(key)
	b.unfinished.addSuffix(key[prefixLen:], out)

	return nil
}

func (b *Builder) copyLastKey(key []byte) {
	if b.last == nil {
		b.last = make([]byte, 0, 64)
	} else {
		b.last = b.last[:0]
	}
	b.last = append(b.last, key...)
}

// Close MUST be called after inserting all values.
func (b *Builder) Close() error {
	err := b.compileFrom(0)
	if err != nil {
		return err
	}
	root := b.unfinished.popRoot()
	rootAddr, err := b.compile(root)
	if err != nil {
		return err
	}
	return b.encoder.finish(b.len, rootAddr)
}

func (b *Builder) compileFrom(iState int) error {
	addr := noneAddr
	for iState+1 < len(b.unfinished.stack) {
		var node *builderNode
		if addr == noneAddr {
			node = b.unfinished.popEmpty()
		} else {
			node = b.unfinished.popFreeze(addr)
		}
		var err error
		addr, err = b.compile(node)
		if err != nil {
			return nil
		}
	}
	b.unfinished.topLastFreeze(addr)
	return nil
}

func (b *Builder) compile(node *builderNode) (int, error) {
	if node.final && len(node.trans) == 0 &&
		node.finalOutput == 0 {
		return 0, nil
	}
	found, addr, entry := b.registry.entry(node)
	if found {
		return addr, nil
	}
	addr, err := b.encoder.encodeState(node, b.lastAddr)
	if err != nil {
		return 0, err
	}

	b.lastAddr = addr
	entry.addr = addr
	return addr, nil
}

type unfinishedNodes struct {
	stack []*builderNodeUnfinished

	// cache allocates a reasonable number of builderNodeUnfinished
	// objects up front and tries to keep reusing them
	// because the main data structure is a stack, we assume the
	// same access pattern, and don't track items separately
	// this means calls get() and pushXYZ() must be paired,
	// as well as calls put() and popXYZ()
	cache []builderNodeUnfinished

	builderNodePool *builderNodePool
}

func (u *unfinishedNodes) Reset() {
	u.stack = u.stack[:0]
	for i := 0; i < len(u.cache); i++ {
		u.cache[i] = builderNodeUnfinished{}
	}
	u.pushEmpty(false)
}

func newUnfinishedNodes(p *builderNodePool) *unfinishedNodes {
	rv := &unfinishedNodes{
		stack:           make([]*builderNodeUnfinished, 0, 64),
		cache:           make([]builderNodeUnfinished, 64),
		builderNodePool: p,
	}
	rv.pushEmpty(false)
	return rv
}

// get new builderNodeUnfinished, reusing cache if possible
func (u *unfinishedNodes) get() *builderNodeUnfinished {
	if len(u.stack) < len(u.cache) {
		return &u.cache[len(u.stack)]
	}
	// full now allocate a new one
	return &builderNodeUnfinished{}
}

// return builderNodeUnfinished, clearing it for reuse
func (u *unfinishedNodes) put() {
	if len(u.stack) >= len(u.cache) {
		return
		// do nothing, not part of cache
	}
	u.cache[len(u.stack)] = builderNodeUnfinished{}
}

func (u *unfinishedNodes) findCommonPrefixAndSetOutput(key []byte,
	out uint64) (int, uint64) {
	var i int
	for i < len(key) {
		if i >= len(u.stack) {
			break
		}
		var addPrefix uint64
		if !u.stack[i].hasLastT {
			break
		}
		if u.stack[i].lastIn == key[i] {
			commonPre := outputPrefix(u.stack[i].lastOut, out)
			addPrefix = outputSub(u.stack[i].lastOut, commonPre)
			out = outputSub(out, commonPre)
			u.stack[i].lastOut = commonPre
			i++
		} else {
			break
		}

		if addPrefix != 0 {
			u.stack[i].addOutputPrefix(addPrefix)
		}
	}

	return i, out
}

func (u *unfinishedNodes) pushEmpty(final bool) {
	next := u.get()
	next.node = u.builderNodePool.Get()
	next.node.final = final
	u.stack = append(u.stack, next)
}

func (u *unfinishedNodes) popRoot() *builderNode {
	l := len(u.stack)
	var unfinished *builderNodeUnfinished
	u.stack, unfinished = u.stack[:l-1], u.stack[l-1]
	rv := unfinished.node
	u.put()
	return rv
}

func (u *unfinishedNodes) popFreeze(addr int) *builderNode {
	l := len(u.stack)
	var unfinished *builderNodeUnfinished
	u.stack, unfinished = u.stack[:l-1], u.stack[l-1]
	unfinished.lastCompiled(addr)
	rv := unfinished.node
	u.put()
	return rv
}

func (u *unfinishedNodes) popEmpty() *builderNode {
	l := len(u.stack)
	var unfinished *builderNodeUnfinished
	u.stack, unfinished = u.stack[:l-1], u.stack[l-1]
	rv := unfinished.node
	u.put()
	return rv
}

func (u *unfinishedNodes) setRootOutput(out uint64) {
	u.stack[0].node.final = true
	u.stack[0].node.finalOutput = out
}

func (u *unfinishedNodes) topLastFreeze(addr int) {
	last := len(u.stack) - 1
	u.stack[last].lastCompiled(addr)
}

func (u *unfinishedNodes) addSuffix(bs []byte, out uint64) {
	if len(bs) == 0 {
		return
	}
	last := len(u.stack) - 1
	u.stack[last].hasLastT = true
	u.stack[last].lastIn = bs[0]
	u.stack[last].lastOut = out
	for _, b := range bs[1:] {
		next := u.get()
		next.node = u.builderNodePool.Get()
		next.hasLastT = true
		next.lastIn = b
		next.lastOut = 0
		u.stack = append(u.stack, next)
	}
	u.pushEmpty(true)
}

type builderNodeUnfinished struct {
	node     *builderNode
	lastOut  uint64
	lastIn   byte
	hasLastT bool
}

func (b *builderNodeUnfinished) lastCompiled(addr int) {
	if b.hasLastT {
		transIn := b.lastIn
		transOut := b.lastOut
		b.hasLastT = false
		b.lastOut = 0
		b.node.trans = append(b.node.trans, transition{
			in:   transIn,
			out:  transOut,
			addr: addr,
		})
	}
}

func (b *builderNodeUnfinished) addOutputPrefix(prefix uint64) {
	if b.node.final {
		b.node.finalOutput = outputCat(prefix, b.node.finalOutput)
	}
	for i := range b.node.trans {
		b.node.trans[i].out = outputCat(prefix, b.node.trans[i].out)
	}
	if b.hasLastT {
		b.lastOut = outputCat(prefix, b.lastOut)
	}
}

type builderNode struct {
	finalOutput uint64
	trans       []transition
	final       bool

	// intrusive linked list
	next *builderNode
}

// reset resets the receiver builderNode to a re-usable state.
func (n *builderNode) reset() {
	n.final = false
	n.finalOutput = 0
	for i := range n.trans {
		n.trans[i] = emptyTransition
	}
	n.trans = n.trans[:0]
	n.next = nil
}

func (n *builderNode) equiv(o *builderNode) bool {
	if n.final != o.final {
		return false
	}
	if n.finalOutput != o.finalOutput {
		return false
	}
	if len(n.trans) != len(o.trans) {
		return false
	}
	for i, ntrans := range n.trans {
		otrans := o.trans[i]
		if ntrans.in != otrans.in {
			return false
		}
		if ntrans.addr != otrans.addr {
			return false
		}
		if ntrans.out != otrans.out {
			return false
		}
	}
	return true
}

var emptyTransition = transition{}

type transition struct {
	out  uint64
	addr int
	in   byte
}

func outputPrefix(l, r uint64) uint64 {
	if l < r {
		return l
	}
	return r
}

func outputSub(l, r uint64) uint64 {
	return l - r
}

func outputCat(l, r uint64) uint64 {
	return l + r
}

// builderNodePool pools builderNodes using a singly linked list.
//
// NB: builderNode lifecylce is described by the following interactions -
// +------------------------+                            +----------------------+
// |    Unfinished Nodes    |      Transfer once         |        Registry      |
// |(not frozen builderNode)|-----builderNode is ------->| (frozen builderNode) |
// +------------------------+      marked frozen         +----------------------+
//              ^                                                     |
//              |                                                     |
//              |                                                   Put()
//              | Get() on        +-------------------+             when
//              +-new char--------| builderNode Pool  |<-----------evicted
//                                +-------------------+
type builderNodePool struct {
	head *builderNode
}

func (p *builderNodePool) Get() *builderNode {
	if p.head == nil {
		return &builderNode{}
	}
	head := p.head
	p.head = p.head.next
	return head
}

func (p *builderNodePool) Put(v *builderNode) {
	if v == nil {
		return
	}
	v.reset()
	v.next = p.head
	p.head = v
}