gitea

Development moved to Codeberg

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23
  24. 24
  25. 25
  26. 26
  27. 27
  28. 28
  29. 29
  30. 30
  31. 31
  32. 32
  33. 33
  34. 34
  35. 35
  36. 36
  37. 37
  38. 38
  39. 39
  40. 40
  41. 41
  42. 42
  43. 43
  44. 44
  45. 45
  46. 46
  47. 47
  48. 48
  49. 49
  50. 50
  51. 51
  52. 52
  53. 53
  54. 54
  55. 55
  56. 56
  57. 57
  58. 58
  59. 59
  60. 60
  61. 61
  62. 62
  63. 63
  64. 64
  65. 65
  66. 66
  67. 67
  68. 68
  69. 69
  70. 70
  71. 71
  72. 72
  73. 73
  74. 74
  75. 75
  76. 76
  77. 77
  78. 78
  79. 79
  80. 80
  81. 81
  82. 82
  83. 83
  84. 84
  85. 85
  86. 86
  87. 87
  88. 88
  89. 89
  90. 90
  91. 91
  92. 92
  93. 93
  94. 94
  95. 95
  96. 96
  97. 97
  98. 98
  99. 99
  100. 100
  101. 101
  102. 102
  103. 103
  104. 104
  105. 105
  106. 106
  107. 107
  108. 108
  109. 109
  110. 110
  111. 111
  112. 112
  113. 113
  114. 114
// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
// Based on work by Yann Collet, released under BSD License.

package zstd

import "math/bits"

type seqCoders struct {
	llEnc, ofEnc, mlEnc    *fseEncoder
	llPrev, ofPrev, mlPrev *fseEncoder
}

// swap coders with another (block).
func (s *seqCoders) swap(other *seqCoders) {
	*s, *other = *other, *s
}

// setPrev will update the previous encoders to the actually used ones
// and make sure a fresh one is in the main slot.
func (s *seqCoders) setPrev(ll, ml, of *fseEncoder) {
	compareSwap := func(used *fseEncoder, current, prev **fseEncoder) {
		// We used the new one, more current to history and reuse the previous history
		if *current == used {
			*prev, *current = *current, *prev
			c := *current
			p := *prev
			c.reUsed = false
			p.reUsed = true
			return
		}
		if used == *prev {
			return
		}
		// Ensure we cannot reuse by accident
		prevEnc := *prev
		prevEnc.symbolLen = 0
	}
	compareSwap(ll, &s.llEnc, &s.llPrev)
	compareSwap(ml, &s.mlEnc, &s.mlPrev)
	compareSwap(of, &s.ofEnc, &s.ofPrev)
}

func highBit(val uint32) (n uint32) {
	return uint32(bits.Len32(val) - 1)
}

var llCodeTable = [64]byte{0, 1, 2, 3, 4, 5, 6, 7,
	8, 9, 10, 11, 12, 13, 14, 15,
	16, 16, 17, 17, 18, 18, 19, 19,
	20, 20, 20, 20, 21, 21, 21, 21,
	22, 22, 22, 22, 22, 22, 22, 22,
	23, 23, 23, 23, 23, 23, 23, 23,
	24, 24, 24, 24, 24, 24, 24, 24,
	24, 24, 24, 24, 24, 24, 24, 24}

// Up to 6 bits
const maxLLCode = 35

// llBitsTable translates from ll code to number of bits.
var llBitsTable = [maxLLCode + 1]byte{
	0, 0, 0, 0, 0, 0, 0, 0,
	0, 0, 0, 0, 0, 0, 0, 0,
	1, 1, 1, 1, 2, 2, 3, 3,
	4, 6, 7, 8, 9, 10, 11, 12,
	13, 14, 15, 16}

// llCode returns the code that represents the literal length requested.
func llCode(litLength uint32) uint8 {
	const llDeltaCode = 19
	if litLength <= 63 {
		// Compiler insists on bounds check (Go 1.12)
		return llCodeTable[litLength&63]
	}
	return uint8(highBit(litLength)) + llDeltaCode
}

var mlCodeTable = [128]byte{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
	16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
	32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 36, 36, 37, 37, 37, 37,
	38, 38, 38, 38, 38, 38, 38, 38, 39, 39, 39, 39, 39, 39, 39, 39,
	40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,
	41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41,
	42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
	42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42}

// Up to 6 bits
const maxMLCode = 52

// mlBitsTable translates from ml code to number of bits.
var mlBitsTable = [maxMLCode + 1]byte{
	0, 0, 0, 0, 0, 0, 0, 0,
	0, 0, 0, 0, 0, 0, 0, 0,
	0, 0, 0, 0, 0, 0, 0, 0,
	0, 0, 0, 0, 0, 0, 0, 0,
	1, 1, 1, 1, 2, 2, 3, 3,
	4, 4, 5, 7, 8, 9, 10, 11,
	12, 13, 14, 15, 16}

// note : mlBase = matchLength - MINMATCH;
// because it's the format it's stored in seqStore->sequences
func mlCode(mlBase uint32) uint8 {
	const mlDeltaCode = 36
	if mlBase <= 127 {
		// Compiler insists on bounds check (Go 1.12)
		return mlCodeTable[mlBase&127]
	}
	return uint8(highBit(mlBase)) + mlDeltaCode
}

func ofCode(offset uint32) uint8 {
	// A valid offset will always be > 0.
	return uint8(bits.Len32(offset) - 1)
}