gitea

Development moved to Codeberg

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23
  24. 24
  25. 25
  26. 26
  27. 27
  28. 28
  29. 29
  30. 30
  31. 31
  32. 32
  33. 33
  34. 34
  35. 35
  36. 36
  37. 37
  38. 38
  39. 39
  40. 40
  41. 41
  42. 42
  43. 43
  44. 44
  45. 45
  46. 46
  47. 47
  48. 48
  49. 49
  50. 50
  51. 51
  52. 52
  53. 53
  54. 54
  55. 55
  56. 56
  57. 57
  58. 58
  59. 59
  60. 60
  61. 61
  62. 62
  63. 63
  64. 64
  65. 65
  66. 66
  67. 67
  68. 68
  69. 69
  70. 70
  71. 71
  72. 72
  73. 73
  74. 74
  75. 75
  76. 76
  77. 77
  78. 78
  79. 79
  80. 80
  81. 81
  82. 82
  83. 83
  84. 84
  85. 85
  86. 86
  87. 87
  88. 88
  89. 89
  90. 90
  91. 91
  92. 92
  93. 93
  94. 94
  95. 95
  96. 96
  97. 97
  98. 98
  99. 99
  100. 100
  101. 101
  102. 102
  103. 103
  104. 104
  105. 105
  106. 106
  107. 107
  108. 108
  109. 109
  110. 110
  111. 111
  112. 112
  113. 113
  114. 114
  115. 115
  116. 116
  117. 117
  118. 118
  119. 119
  120. 120
  121. 121
  122. 122
  123. 123
  124. 124
  125. 125
  126. 126
  127. 127
  128. 128
  129. 129
  130. 130
  131. 131
  132. 132
  133. 133
  134. 134
  135. 135
  136. 136
  137. 137
package winio

import (
	"bytes"
	"encoding/binary"
	"errors"
)

type fileFullEaInformation struct {
	NextEntryOffset uint32
	Flags           uint8
	NameLength      uint8
	ValueLength     uint16
}

var (
	fileFullEaInformationSize = binary.Size(&fileFullEaInformation{})

	errInvalidEaBuffer = errors.New("invalid extended attribute buffer")
	errEaNameTooLarge  = errors.New("extended attribute name too large")
	errEaValueTooLarge = errors.New("extended attribute value too large")
)

// ExtendedAttribute represents a single Windows EA.
type ExtendedAttribute struct {
	Name  string
	Value []byte
	Flags uint8
}

func parseEa(b []byte) (ea ExtendedAttribute, nb []byte, err error) {
	var info fileFullEaInformation
	err = binary.Read(bytes.NewReader(b), binary.LittleEndian, &info)
	if err != nil {
		err = errInvalidEaBuffer
		return
	}

	nameOffset := fileFullEaInformationSize
	nameLen := int(info.NameLength)
	valueOffset := nameOffset + int(info.NameLength) + 1
	valueLen := int(info.ValueLength)
	nextOffset := int(info.NextEntryOffset)
	if valueLen+valueOffset > len(b) || nextOffset < 0 || nextOffset > len(b) {
		err = errInvalidEaBuffer
		return
	}

	ea.Name = string(b[nameOffset : nameOffset+nameLen])
	ea.Value = b[valueOffset : valueOffset+valueLen]
	ea.Flags = info.Flags
	if info.NextEntryOffset != 0 {
		nb = b[info.NextEntryOffset:]
	}
	return
}

// DecodeExtendedAttributes decodes a list of EAs from a FILE_FULL_EA_INFORMATION
// buffer retrieved from BackupRead, ZwQueryEaFile, etc.
func DecodeExtendedAttributes(b []byte) (eas []ExtendedAttribute, err error) {
	for len(b) != 0 {
		ea, nb, err := parseEa(b)
		if err != nil {
			return nil, err
		}

		eas = append(eas, ea)
		b = nb
	}
	return
}

func writeEa(buf *bytes.Buffer, ea *ExtendedAttribute, last bool) error {
	if int(uint8(len(ea.Name))) != len(ea.Name) {
		return errEaNameTooLarge
	}
	if int(uint16(len(ea.Value))) != len(ea.Value) {
		return errEaValueTooLarge
	}
	entrySize := uint32(fileFullEaInformationSize + len(ea.Name) + 1 + len(ea.Value))
	withPadding := (entrySize + 3) &^ 3
	nextOffset := uint32(0)
	if !last {
		nextOffset = withPadding
	}
	info := fileFullEaInformation{
		NextEntryOffset: nextOffset,
		Flags:           ea.Flags,
		NameLength:      uint8(len(ea.Name)),
		ValueLength:     uint16(len(ea.Value)),
	}

	err := binary.Write(buf, binary.LittleEndian, &info)
	if err != nil {
		return err
	}

	_, err = buf.Write([]byte(ea.Name))
	if err != nil {
		return err
	}

	err = buf.WriteByte(0)
	if err != nil {
		return err
	}

	_, err = buf.Write(ea.Value)
	if err != nil {
		return err
	}

	_, err = buf.Write([]byte{0, 0, 0}[0 : withPadding-entrySize])
	if err != nil {
		return err
	}

	return nil
}

// EncodeExtendedAttributes encodes a list of EAs into a FILE_FULL_EA_INFORMATION
// buffer for use with BackupWrite, ZwSetEaFile, etc.
func EncodeExtendedAttributes(eas []ExtendedAttribute) ([]byte, error) {
	var buf bytes.Buffer
	for i := range eas {
		last := false
		if i == len(eas)-1 {
			last = true
		}

		err := writeEa(&buf, &eas[i], last)
		if err != nil {
			return nil, err
		}
	}
	return buf.Bytes(), nil
}