gitea

Development moved to Codeberg

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23
  24. 24
  25. 25
  26. 26
  27. 27
  28. 28
  29. 29
  30. 30
  31. 31
  32. 32
  33. 33
  34. 34
  35. 35
  36. 36
  37. 37
  38. 38
  39. 39
  40. 40
  41. 41
  42. 42
  43. 43
  44. 44
  45. 45
  46. 46
  47. 47
  48. 48
  49. 49
  50. 50
  51. 51
  52. 52
  53. 53
  54. 54
  55. 55
  56. 56
  57. 57
  58. 58
  59. 59
  60. 60
  61. 61
  62. 62
  63. 63
  64. 64
  65. 65
  66. 66
  67. 67
  68. 68
  69. 69
  70. 70
  71. 71
  72. 72
  73. 73
  74. 74
  75. 75
  76. 76
  77. 77
  78. 78
  79. 79
  80. 80
  81. 81
  82. 82
  83. 83
  84. 84
  85. 85
  86. 86
  87. 87
  88. 88
  89. 89
  90. 90
  91. 91
  92. 92
  93. 93
  94. 94
  95. 95
  96. 96
  97. 97
  98. 98
  99. 99
  100. 100
  101. 101
  102. 102
  103. 103
  104. 104
  105. 105
  106. 106
  107. 107
  108. 108
  109. 109
  110. 110
  111. 111
package buffer

import (
	"bytes"
	"encoding/binary"
	"encoding/gob"
	"io/ioutil"
	"os"
	"sync"
)

// PoolAt provides a way to Allocate and Release BufferAt objects
// PoolAt's mut be concurrent-safe for calls to Get() and Put().
type PoolAt interface {
	Get() (BufferAt, error) // Allocate a BufferAt
	Put(buf BufferAt) error // Release or Reuse a BufferAt
}

type poolAt struct {
	poolAt sync.Pool
}

// NewPoolAt returns a PoolAt(), it's backed by a sync.Pool so its safe for concurrent use.
// Get() and Put() errors will always be nil.
// It will not work with gob.
func NewPoolAt(New func() BufferAt) PoolAt {
	return &poolAt{
		poolAt: sync.Pool{
			New: func() interface{} {
				return New()
			},
		},
	}
}

func (p *poolAt) Get() (BufferAt, error) {
	return p.poolAt.Get().(BufferAt), nil
}

func (p *poolAt) Put(buf BufferAt) error {
	buf.Reset()
	p.poolAt.Put(buf)
	return nil
}

type memPoolAt struct {
	N int64
	PoolAt
}

// NewMemPoolAt returns a PoolAt, Get() returns an in memory buffer of max size N.
// Put() returns the buffer to the pool after resetting it.
// Get() and Put() errors will always be nil.
func NewMemPoolAt(N int64) PoolAt {
	return &memPoolAt{
		N: N,
		PoolAt: NewPoolAt(func() BufferAt {
			return New(N)
		}),
	}
}

func (m *memPoolAt) MarshalBinary() ([]byte, error) {
	buf := bytes.NewBuffer(nil)
	err := binary.Write(buf, binary.LittleEndian, m.N)
	return buf.Bytes(), err
}

func (m *memPoolAt) UnmarshalBinary(data []byte) error {
	buf := bytes.NewReader(data)
	err := binary.Read(buf, binary.LittleEndian, &m.N)
	m.PoolAt = NewPoolAt(func() BufferAt {
		return New(m.N)
	})
	return err
}

type filePoolAt struct {
	N         int64
	Directory string
}

// NewFilePoolAt returns a PoolAt, Get() returns a file-based buffer of max size N.
// Put() closes and deletes the underlying file for the buffer.
// Get() may return an error if it fails to create a file for the buffer.
// Put() may return an error if it fails to delete the file.
func NewFilePoolAt(N int64, dir string) PoolAt {
	return &filePoolAt{N: N, Directory: dir}
}

func (p *filePoolAt) Get() (BufferAt, error) {
	file, err := ioutil.TempFile(p.Directory, "buffer")
	if err != nil {
		return nil, err
	}
	return NewFile(p.N, file), nil
}

func (p *filePoolAt) Put(buf BufferAt) (err error) {
	buf.Reset()
	if fileBuf, ok := buf.(*fileBuffer); ok {
		fileBuf.file.Close()
		err = os.Remove(fileBuf.file.Name())
	}
	return err
}

func init() {
	gob.Register(&memPoolAt{})
	gob.Register(&filePoolAt{})
}