gitea

Development moved to Codeberg

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23
  24. 24
  25. 25
  26. 26
  27. 27
  28. 28
  29. 29
  30. 30
  31. 31
  32. 32
  33. 33
  34. 34
  35. 35
  36. 36
  37. 37
  38. 38
  39. 39
  40. 40
  41. 41
  42. 42
  43. 43
  44. 44
  45. 45
  46. 46
  47. 47
  48. 48
  49. 49
  50. 50
  51. 51
  52. 52
  53. 53
  54. 54
  55. 55
  56. 56
  57. 57
  58. 58
  59. 59
  60. 60
  61. 61
  62. 62
  63. 63
  64. 64
  65. 65
  66. 66
  67. 67
  68. 68
  69. 69
  70. 70
  71. 71
  72. 72
  73. 73
  74. 74
  75. 75
  76. 76
  77. 77
  78. 78
  79. 79
  80. 80
  81. 81
  82. 82
  83. 83
  84. 84
  85. 85
  86. 86
  87. 87
  88. 88
  89. 89
  90. 90
  91. 91
  92. 92
  93. 93
  94. 94
  95. 95
  96. 96
  97. 97
  98. 98
  99. 99
  100. 100
  101. 101
  102. 102
package brotli

import (
	"errors"
	"io"
)

type decodeError int

func (err decodeError) Error() string {
	return "brotli: " + string(decoderErrorString(int(err)))
}

var errExcessiveInput = errors.New("brotli: excessive input")
var errInvalidState = errors.New("brotli: invalid state")

// readBufSize is a "good" buffer size that avoids excessive round-trips
// between C and Go but doesn't waste too much memory on buffering.
// It is arbitrarily chosen to be equal to the constant used in io.Copy.
const readBufSize = 32 * 1024

// NewReader creates a new Reader reading the given reader.
func NewReader(src io.Reader) *Reader {
	r := new(Reader)
	r.Reset(src)
	return r
}

// Reset discards the Reader's state and makes it equivalent to the result of
// its original state from NewReader, but writing to src instead.
// This permits reusing a Reader rather than allocating a new one.
// Error is always nil
func (r *Reader) Reset(src io.Reader) error {
	decoderStateInit(r)
	r.src = src
	if r.buf == nil {
		r.buf = make([]byte, readBufSize)
	}
	return nil
}

func (r *Reader) Read(p []byte) (n int, err error) {
	if !decoderHasMoreOutput(r) && len(r.in) == 0 {
		m, readErr := r.src.Read(r.buf)
		if m == 0 {
			// If readErr is `nil`, we just proxy underlying stream behavior.
			return 0, readErr
		}
		r.in = r.buf[:m]
	}

	if len(p) == 0 {
		return 0, nil
	}

	for {
		var written uint
		in_len := uint(len(r.in))
		out_len := uint(len(p))
		in_remaining := in_len
		out_remaining := out_len
		result := decoderDecompressStream(r, &in_remaining, &r.in, &out_remaining, &p)
		written = out_len - out_remaining
		n = int(written)

		switch result {
		case decoderResultSuccess:
			if len(r.in) > 0 {
				return n, errExcessiveInput
			}
			return n, nil
		case decoderResultError:
			return n, decodeError(decoderGetErrorCode(r))
		case decoderResultNeedsMoreOutput:
			if n == 0 {
				return 0, io.ErrShortBuffer
			}
			return n, nil
		case decoderNeedsMoreInput:
		}

		if len(r.in) != 0 {
			return 0, errInvalidState
		}

		// Calling r.src.Read may block. Don't block if we have data to return.
		if n > 0 {
			return n, nil
		}

		// Top off the buffer.
		encN, err := r.src.Read(r.buf)
		if encN == 0 {
			// Not enough data to complete decoding.
			if err == io.EOF {
				return 0, io.ErrUnexpectedEOF
			}
			return 0, err
		}
		r.in = r.buf[:encN]
	}
}