-
1
-
2
-
3
-
4
-
5
-
6
-
7
-
8
-
9
-
10
-
11
-
12
-
13
-
14
-
15
-
16
-
17
-
18
-
19
-
20
-
21
-
22
-
23
-
24
-
25
-
26
-
27
-
28
-
29
-
30
-
31
-
32
-
33
-
34
-
35
-
36
-
37
-
38
-
39
-
40
-
41
-
42
-
43
-
44
-
45
-
46
-
47
-
48
-
49
-
50
-
51
-
52
-
53
-
54
-
55
-
56
-
57
-
58
-
59
-
60
-
61
-
62
-
63
-
64
-
65
-
66
-
67
-
68
-
69
-
70
-
71
-
72
-
73
-
74
-
75
-
76
-
77
-
78
-
79
-
80
-
81
-
82
-
83
-
84
-
85
-
86
-
87
-
88
-
89
-
90
-
91
-
92
-
93
-
94
-
95
-
96
-
97
-
98
-
99
-
100
-
101
-
102
-
103
-
104
-
105
-
106
-
107
-
108
-
109
-
110
-
111
-
112
-
113
-
114
-
115
-
116
-
117
-
118
-
119
-
120
-
121
-
122
-
123
-
124
-
125
-
126
-
127
-
128
-
129
-
130
-
131
-
132
-
133
-
134
-
135
-
136
-
137
-
138
-
139
-
140
-
141
-
142
-
143
-
144
-
145
-
146
-
147
-
148
-
149
-
150
-
151
-
152
-
153
-
154
-
155
-
156
-
157
// Copyright 2019 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package queue
import (
"context"
"fmt"
"runtime/pprof"
"sync/atomic"
"time"
"code.gitea.io/gitea/modules/log"
)
// ChannelQueueType is the type for channel queue
const ChannelQueueType Type = "channel"
// ChannelQueueConfiguration is the configuration for a ChannelQueue
type ChannelQueueConfiguration struct {
WorkerPoolConfiguration
Workers int
}
// ChannelQueue implements Queue
//
// A channel queue is not persistable and does not shutdown or terminate cleanly
// It is basically a very thin wrapper around a WorkerPool
type ChannelQueue struct {
*WorkerPool
shutdownCtx context.Context
shutdownCtxCancel context.CancelFunc
terminateCtx context.Context
terminateCtxCancel context.CancelFunc
exemplar interface{}
workers int
name string
}
// NewChannelQueue creates a memory channel queue
func NewChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) {
configInterface, err := toConfig(ChannelQueueConfiguration{}, cfg)
if err != nil {
return nil, err
}
config := configInterface.(ChannelQueueConfiguration)
if config.BatchLength == 0 {
config.BatchLength = 1
}
terminateCtx, terminateCtxCancel := context.WithCancel(context.Background())
shutdownCtx, shutdownCtxCancel := context.WithCancel(terminateCtx)
queue := &ChannelQueue{
shutdownCtx: shutdownCtx,
shutdownCtxCancel: shutdownCtxCancel,
terminateCtx: terminateCtx,
terminateCtxCancel: terminateCtxCancel,
exemplar: exemplar,
workers: config.Workers,
name: config.Name,
}
queue.WorkerPool = NewWorkerPool(func(data ...Data) []Data {
unhandled := handle(data...)
if len(unhandled) > 0 {
// We can only pushback to the channel if we're paused.
if queue.IsPaused() {
atomic.AddInt64(&queue.numInQueue, int64(len(unhandled)))
go func() {
for _, datum := range data {
queue.dataChan <- datum
}
}()
return nil
}
}
return unhandled
}, config.WorkerPoolConfiguration)
queue.qid = GetManager().Add(queue, ChannelQueueType, config, exemplar)
return queue, nil
}
// Run starts to run the queue
func (q *ChannelQueue) Run(atShutdown, atTerminate func(func())) {
pprof.SetGoroutineLabels(q.baseCtx)
atShutdown(q.Shutdown)
atTerminate(q.Terminate)
log.Debug("ChannelQueue: %s Starting", q.name)
_ = q.AddWorkers(q.workers, 0)
}
// Push will push data into the queue
func (q *ChannelQueue) Push(data Data) error {
if !assignableTo(data, q.exemplar) {
return fmt.Errorf("unable to assign data: %v to same type as exemplar: %v in queue: %s", data, q.exemplar, q.name)
}
q.WorkerPool.Push(data)
return nil
}
// Flush flushes the channel with a timeout - the Flush worker will be registered as a flush worker with the manager
func (q *ChannelQueue) Flush(timeout time.Duration) error {
if q.IsPaused() {
return nil
}
ctx, cancel := q.commonRegisterWorkers(1, timeout, true)
defer cancel()
return q.FlushWithContext(ctx)
}
// Shutdown processing from this queue
func (q *ChannelQueue) Shutdown() {
q.lock.Lock()
defer q.lock.Unlock()
select {
case <-q.shutdownCtx.Done():
log.Trace("ChannelQueue: %s Already Shutting down", q.name)
return
default:
}
log.Trace("ChannelQueue: %s Shutting down", q.name)
go func() {
log.Trace("ChannelQueue: %s Flushing", q.name)
// We can't use Cleanup here because that will close the channel
if err := q.FlushWithContext(q.terminateCtx); err != nil {
log.Warn("ChannelQueue: %s Terminated before completed flushing", q.name)
return
}
log.Debug("ChannelQueue: %s Flushed", q.name)
}()
q.shutdownCtxCancel()
log.Debug("ChannelQueue: %s Shutdown", q.name)
}
// Terminate this queue and close the queue
func (q *ChannelQueue) Terminate() {
log.Trace("ChannelQueue: %s Terminating", q.name)
q.Shutdown()
select {
case <-q.terminateCtx.Done():
return
default:
}
q.terminateCtxCancel()
q.baseCtxFinished()
log.Debug("ChannelQueue: %s Terminated", q.name)
}
// Name returns the name of this queue
func (q *ChannelQueue) Name() string {
return q.name
}
func init() {
queuesMap[ChannelQueueType] = NewChannelQueue
}