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// Copyright 2023 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package queue
import (
"fmt"
"strconv"
"sync"
"testing"
"time"
"code.gitea.io/gitea/modules/log"
"github.com/stretchr/testify/assert"
)
func TestPersistableChannelUniqueQueue(t *testing.T) {
tmpDir := t.TempDir()
fmt.Printf("TempDir %s\n", tmpDir)
_ = log.NewLogger(1000, "console", "console", `{"level":"warn","stacktracelevel":"NONE","stderr":true}`)
// Common function to create the Queue
newQueue := func(name string, handle func(data ...Data) []Data) Queue {
q, err := NewPersistableChannelUniqueQueue(handle,
PersistableChannelUniqueQueueConfiguration{
Name: name,
DataDir: tmpDir,
QueueLength: 200,
MaxWorkers: 1,
BlockTimeout: 1 * time.Second,
BoostTimeout: 5 * time.Minute,
BoostWorkers: 1,
Workers: 0,
}, "task-0")
assert.NoError(t, err)
return q
}
// runs the provided queue and provides some timer function
type channels struct {
readyForShutdown chan struct{} // closed when shutdown functions have been assigned
readyForTerminate chan struct{} // closed when terminate functions have been assigned
signalShutdown chan struct{} // Should close to signal shutdown
doneShutdown chan struct{} // closed when shutdown function is done
queueTerminate []func() // list of atTerminate functions to call atTerminate - need to be accessed with lock
}
runQueue := func(q Queue, lock *sync.Mutex) *channels {
chans := &channels{
readyForShutdown: make(chan struct{}),
readyForTerminate: make(chan struct{}),
signalShutdown: make(chan struct{}),
doneShutdown: make(chan struct{}),
}
go q.Run(func(atShutdown func()) {
go func() {
lock.Lock()
select {
case <-chans.readyForShutdown:
default:
close(chans.readyForShutdown)
}
lock.Unlock()
<-chans.signalShutdown
atShutdown()
close(chans.doneShutdown)
}()
}, func(atTerminate func()) {
lock.Lock()
defer lock.Unlock()
select {
case <-chans.readyForTerminate:
default:
close(chans.readyForTerminate)
}
chans.queueTerminate = append(chans.queueTerminate, atTerminate)
})
return chans
}
// call to shutdown and terminate the queue associated with the channels
doTerminate := func(chans *channels, lock *sync.Mutex) {
<-chans.readyForTerminate
lock.Lock()
callbacks := []func(){}
callbacks = append(callbacks, chans.queueTerminate...)
lock.Unlock()
for _, callback := range callbacks {
callback()
}
}
mapLock := sync.Mutex{}
executedInitial := map[string][]string{}
hasInitial := map[string][]string{}
fillQueue := func(name string, done chan struct{}) {
t.Run("Initial Filling: "+name, func(t *testing.T) {
lock := sync.Mutex{}
startAt100Queued := make(chan struct{})
stopAt20Shutdown := make(chan struct{}) // stop and shutdown at the 20th item
handle := func(data ...Data) []Data {
<-startAt100Queued
for _, datum := range data {
s := datum.(string)
mapLock.Lock()
executedInitial[name] = append(executedInitial[name], s)
mapLock.Unlock()
if s == "task-20" {
close(stopAt20Shutdown)
}
}
return nil
}
q := newQueue(name, handle)
// add 100 tasks to the queue
for i := 0; i < 100; i++ {
_ = q.Push("task-" + strconv.Itoa(i))
}
close(startAt100Queued)
chans := runQueue(q, &lock)
<-chans.readyForShutdown
<-stopAt20Shutdown
close(chans.signalShutdown)
<-chans.doneShutdown
_ = q.Push("final")
// check which tasks are still in the queue
for i := 0; i < 100; i++ {
if has, _ := q.(UniqueQueue).Has("task-" + strconv.Itoa(i)); has {
mapLock.Lock()
hasInitial[name] = append(hasInitial[name], "task-"+strconv.Itoa(i))
mapLock.Unlock()
}
}
if has, _ := q.(UniqueQueue).Has("final"); has {
mapLock.Lock()
hasInitial[name] = append(hasInitial[name], "final")
mapLock.Unlock()
} else {
assert.Fail(t, "UnqueQueue %s should have \"final\"", name)
}
doTerminate(chans, &lock)
mapLock.Lock()
assert.Equal(t, 101, len(executedInitial[name])+len(hasInitial[name]))
mapLock.Unlock()
})
close(done)
}
doneA := make(chan struct{})
doneB := make(chan struct{})
go fillQueue("QueueA", doneA)
go fillQueue("QueueB", doneB)
<-doneA
<-doneB
executedEmpty := map[string][]string{}
hasEmpty := map[string][]string{}
emptyQueue := func(name string, done chan struct{}) {
t.Run("Empty Queue: "+name, func(t *testing.T) {
lock := sync.Mutex{}
stop := make(chan struct{})
// collect the tasks that have been executed
handle := func(data ...Data) []Data {
lock.Lock()
for _, datum := range data {
mapLock.Lock()
executedEmpty[name] = append(executedEmpty[name], datum.(string))
mapLock.Unlock()
if datum.(string) == "final" {
close(stop)
}
}
lock.Unlock()
return nil
}
q := newQueue(name, handle)
chans := runQueue(q, &lock)
<-chans.readyForShutdown
<-stop
close(chans.signalShutdown)
<-chans.doneShutdown
// check which tasks are still in the queue
for i := 0; i < 100; i++ {
if has, _ := q.(UniqueQueue).Has("task-" + strconv.Itoa(i)); has {
mapLock.Lock()
hasEmpty[name] = append(hasEmpty[name], "task-"+strconv.Itoa(i))
mapLock.Unlock()
}
}
doTerminate(chans, &lock)
mapLock.Lock()
assert.Equal(t, 101, len(executedInitial[name])+len(executedEmpty[name]))
assert.Equal(t, 0, len(hasEmpty[name]))
mapLock.Unlock()
})
close(done)
}
doneA = make(chan struct{})
doneB = make(chan struct{})
go emptyQueue("QueueA", doneA)
go emptyQueue("QueueB", doneB)
<-doneA
<-doneB
mapLock.Lock()
t.Logf("TestPersistableChannelUniqueQueue executedInitiallyA=%v, executedInitiallyB=%v, executedToEmptyA=%v, executedToEmptyB=%v",
len(executedInitial["QueueA"]), len(executedInitial["QueueB"]), len(executedEmpty["QueueA"]), len(executedEmpty["QueueB"]))
// reset and rerun
executedInitial = map[string][]string{}
hasInitial = map[string][]string{}
executedEmpty = map[string][]string{}
hasEmpty = map[string][]string{}
mapLock.Unlock()
doneA = make(chan struct{})
doneB = make(chan struct{})
go fillQueue("QueueA", doneA)
go fillQueue("QueueB", doneB)
<-doneA
<-doneB
doneA = make(chan struct{})
doneB = make(chan struct{})
go emptyQueue("QueueA", doneA)
go emptyQueue("QueueB", doneB)
<-doneA
<-doneB
mapLock.Lock()
t.Logf("TestPersistableChannelUniqueQueue executedInitiallyA=%v, executedInitiallyB=%v, executedToEmptyA=%v, executedToEmptyB=%v",
len(executedInitial["QueueA"]), len(executedInitial["QueueB"]), len(executedEmpty["QueueA"]), len(executedEmpty["QueueB"]))
mapLock.Unlock()
}
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