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import dotenv from 'dotenv';
import {Socket} from 'socket.io';
dotenv.config();
import Client, {clients, usernameToId} from './Client';
import logSocket from './logSocket';
import Room from './Room';
import server from './server';
server.on('connection', (socket: Socket) => {
logSocket(socket, 'Connect');
let client: Client | null = null;
socket.on('login', username => {
logSocket(socket, `Login as ${username}`);
// Shouldn't login again???
if (client) {
socket.disconnect();
logSocket(socket, 'Already logged in');
return;
}
// Bad username argument
if (typeof username !== 'string' || username.length < 1 || username.length > 15) {
socket.disconnect();
logSocket(socket, 'Bad username argument on login');
return;
}
// Character filter
if (!username.match(/^[0-9a-zA-Z]+$/)) {
socket.emit('loginRes', {success: false, error: 'Username can only consist of alphanumeric characters'});
return;
}
if (usernameToId.has(username)) {
const client2 = clients.get(usernameToId.get(username)) as Client;
if(client2.socket.connected || client2.socket.handshake.address !== socket.handshake.address) {
socket.emit('loginRes', {success: false, error: 'Username taken'});
logSocket(socket, 'Username taken');
return;
}
client = client2;
clearTimeout(client.disconnectTimeout!);
// client.socket = socket;
client.updateSocket(socket);
socket.emit('loginRes', {success: true});
// if (client.room)
// client.room.updateSocket(client);
logSocket(socket, 'Reconnect login successful');
} else {
client = new Client(username, socket);
clients.set(client.id, client);
usernameToId.set(username, client.id);
socket.emit('loginRes', {success: true});
logSocket(socket, 'Login successful');
client.on('joinRoom', (name, password) => {
client = client as Client;
// Bad name argument
if (typeof name !== 'string' || name.length < 1 || name.length > 15) {
socket.disconnect();
logSocket(socket, 'Bad name argument on joinRoom');
return;
}
// Bad password argument
if (typeof password !== 'string' || password.length > 15) {
socket.disconnect();
logSocket(socket, 'Bad password argument on joinRoom');
return;
}
// Character filter
if (!name.match(/^[0-9a-zA-Z ]+$/)) {
socket.emit('joinRoomRes', {success: false, error: 'Room name can only consist of alphanumeric characters and spaces'});
return;
}
// Make sure not in room
if (client.room) {
socket.disconnect();
logSocket(socket, 'Already in room on joinRoom');
return;
}
// Make sure room exists
if (!Room.get(name)) {
socket.emit('joinRoomRes', {success: false, error: `Room "${name}" does not exist`});
return;
}
const room = Room.get(name);
// Make sure password is correct
if (password !== room.password) {
socket.emit('joinRoomRes', {success: false, error: 'Password is incorrect'});
return;
}
// Make sure game has not yet started
if (room.game) {
socket.emit('joinRoomRes', {success: false, error: 'The game has already started'});
return;
}
// Make sure room has space
if (room.clients.length > 3) {
socket.emit('joinRoomRes', {success: false, error: 'Room does not have enough space'});
return;
}
// Success
socket.emit('joinRoomRes', {success: true});
room.add(client);
});
client.on('createRoom', (name, password) => {
client = client as Client;
// Bad name argument
if (typeof name !== 'string' || name.length < 1 || name.length > 15) {
socket.disconnect();
logSocket(socket, 'Bad name argument on createRoom');
return;
}
// Bad password argument
if (typeof password !== 'string' || password.length > 15) {
socket.disconnect();
logSocket(socket, 'Bad password argument on createRoom');
return;
}
// Character filter
if (!name.match(/^[0-9a-zA-Z ]+$/)) {
socket.emit('createRoomRes', {success: false, error: 'Room name can only consist of alphanumeric characters and spaces'});
return;
}
// Make sure not in room
if (client.room) {
socket.disconnect();
logSocket(socket, 'Already in room on createRoom');
return;
}
// Make sure room does not exist
if (Room.get(name)) {
socket.emit('createRoomRes', {success: false, error: `Room "${name}" already exists`});
return;
}
// Success
socket.emit('createRoomRes', {success: true});
new Room(name, password, client);
});
}
});
socket.on('disconnect', () => {
logSocket(socket, 'Disconnect');
if (!client) return;
client.disconnectTimeout = setTimeout(() => {
client = client as Client;
if (client.room) client.room.remove(client);
logSocket(socket, 'Full disconnect');
clients.delete(client.id);
usernameToId.delete(client.username);
}, 60000);
});
});