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import Lean.Data.Json
import Raylean
open Raylean Types
def fps := 60
def screenWidth := 960
def screenHeight := 640
structure Nat3 where
x : Nat
y : Nat
z : Nat
def initialBallPosition : Vector3 := ⟨0, 0, 0⟩
structure Move where
up : Bool
down : Bool
left : Bool
right : Bool
def updateBallPosition (d : Move) (p : Vector3) := Id.run do
let mut p := p
if d.up then
p := { p with z := p.z - 0.1 }
if d.down then
p := { p with z := p.z + 0.1 }
if d.left then
p := { p with x := p.x - 0.1 }
if d.right then
p := { p with x := p.x + 0.1 }
return p
def getMove : IO Move := do
return {
up := ← isKeyDown Key.up,
down := ← isKeyDown Key.down,
left := ← isKeyDown Key.left,
right := ← isKeyDown Key.right
}
structure Vehicle where
pos : Nat3
dest : Nat3
inductive Road
| none
| low
| high
deriving Lean.ToJson, Lean.FromJson
structure Point where
roads : Vector Road 24
occupant : Option Nat
def Grid h w := Vector (Vector Point w) h
def Tick (g : Grid h w) : Grid h w := Id.run do
return g
structure State where
datetime : Std.Time.PlainDateTime
height : Nat
width : Nat
grid : Grid height width
-- deriving Lean.ToJson, Lean.FromJson
def myroad : Road := .low
def serialized := Lean.toJson myroad |>.compress
def blah : Except String Road := Lean.Json.parse serialized >>= Lean.fromJson?
def main : IO Unit := do
-- This constant is FLAG_WINDOW_HIGHDPI || FLAG_WINDOW_RESIZABLE
-- https://github.com/raysan5/raylib/blob/aaacda6e147031f2af0cfb6c1fd7e64d761ddb1f/src/raylib.h#L567
setConfigFlags 0x00002004
initWindow screenWidth screenHeight "LeanTTD"
setTargetFPS fps
let mut camera : Camera3D := {
position := ⟨10, 10, 10⟩
target := ⟨0, 0, 0⟩
up := ⟨0, 1, 0⟩
fovy := 45
projection := .perspective
}
let mut ballPosition := initialBallPosition
while not (← windowShouldClose) do
camera ← updateCamera camera .thridPerson
let d ← getMove
ballPosition := updateBallPosition d ballPosition
renderFrame do
drawFPS (screenWidth - 100) 10
clearBackground Color.white
drawText "Move the ball with arrow keys" 10 10 20 Color.blue
renderWithCamera camera do
drawCube ballPosition 2 2 2 Color.red
drawCubeWires ballPosition 2 2 2 Color.blue
drawGrid 100 1
closeWindow