spatio

Exploring spatiotemporal acceleration structures, by @slightknack and @a.

Commits at 8517ee845abee66c9d552b3c96252fc171c22864

  1. 8517ee84 Add tch 0.6.1 to Cargo.toml again Anthony Wang authored at Anthony Wang comitted at
  2. e15c638b Old variable autoencoder that I wrote 6 weeks ago Anthony Wang authored at Anthony Wang comitted at
  3. 804f22d0 Taking a break Isaac Clayton authored at Isaac Clayton comitted at
  4. 995a8539 Need to figure out how to move node between graphics thread and main thread Isaac Clayton authored at Isaac Clayton comitted at
  5. 7add9d30 Quadtrees are up and running! Let's render them! Isaac Clayton authored at Isaac Clayton comitted at
  6. 0628e1bc Started working on rendering quadtree Isaac Clayton authored at Isaac Clayton comitted at
  7. 449089e8 working on writing quadtree to texture Isaac Clayton authored at Isaac Clayton comitted at
  8. 4c947cbe set up rendering with miniquad Isaac Clayton authored at Isaac Clayton comitted at
  9. aa91d62d Work on getting rendering context set up Isaac Clayton authored at Isaac Clayton comitted at
  10. 5a4e8560 Add tch 0.6.1 to project dependencies Anthony Wang authored at Anthony Wang comitted at
  11. de73f3cc wrote out procedure for computing a step Isaac Clayton authored at Isaac Clayton comitted at
  12. 20d4fc6f Fleshed out NN context interface Isaac Clayton authored at Isaac Clayton comitted at
  13. b4258614 Update .gitignore Isaac Clayton authored at Isaac Clayton comitted at
  14. 13384e80 Sketch out basic quadtree Isaac Clayton authored at Isaac Clayton comitted at
  15. 2775c6cc Initial commit Isaac Clayton authored at Isaac Clayton comitted at