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1 changed files (+97/-0)
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@@ -0,0 +1,97 @@#include <algorithm> #include <iostream> #include <fstream> #include <string> #include <vector> #include <queue> #include <set> #include <map> #include <unordered_set> #include <unordered_map> #include <cmath> #include <cstring> #define init_io(pname) ifstream cin((string)pname+".in"); ofstream cout((string)pname+".out"); ios_base::sync_with_stdio(false); cin.tie(0) #define FOR(i, a, b, in) for (int i = (a); i < (b); i += in) #define REP(i, a, b) for (int i = (a); i < (b); i++) #define RFOR(i, a, b, in) for (int i = (a) - 1; i >= (b); i -= in) #define RREP(i, a, b) for (int i = (a) - 1; i >= (b); i--) #define trav(a, x) for (auto& a : x) #define mp make_pair #define pb push_back #define f first #define s second #define lb lower_bound #define ub upper_bound #define sz(x) (int)x.size() #define all(x) begin(x), end(x) #define rsz resize #define mem(a, b) memset(a, (b), sizeof(a)) using namespace std; typedef string str; typedef long long ll; typedef long double ld; typedef pair<int, int> ii; typedef pair<ll, ll> pl; typedef pair<ld, ld> pd; typedef vector<int> vi; typedef vector<ll> vl; typedef vector<ld> vd; typedef vector<ii> vii; typedef vector<pl> vpl; typedef vector<pd> vpd; constexpr auto INF = (int)1e9; constexpr auto LINF = (ll)1e18; template<int p> struct FF { ll val; FF(const ll x = 0) { val = (x % p + p) % p; } bool operator==(const FF<p>& other) const { return val == other.val; } bool operator!=(const FF<p>& other) const { return val != other.val; } FF operator+() const { return val; } FF operator-() const { return -val; } FF& operator+=(const FF<p>& other) { val = (val + other.val) % p; return *this; } FF& operator-=(const FF<p>& other) { *this += -other; return *this; } FF& operator*=(const FF<p>& other) { val = (val * other.val) % p; return *this; } FF& operator/=(const FF<p>& other) { *this *= other.inv(); return *this; } FF operator+(const FF<p>& other) const { return FF(*this) += other; } FF operator-(const FF<p>& other) const { return FF(*this) -= other; } FF operator*(const FF<p>& other) const { return FF(*this) *= other; } FF operator/(const FF<p>& other) const { return FF(*this) /= other; } static FF<p> pow(const FF<p>& a, ll b) { if (!b) return 1; return pow(a * a, b >> 1) * (b & 1 ? a : 1); } FF<p> pow(const ll b) const { return pow(*this, b); } FF<p> inv() const { return pow(p - 2); } }; template<int p> FF<p> operator+(const ll lhs, const FF<p>& rhs) { return FF<p>(lhs) += rhs; } template<int p> FF<p> operator-(const ll lhs, const FF<p>& rhs) { return FF<p>(lhs) -= rhs; } template<int p> FF<p> operator*(const ll lhs, const FF<p>& rhs) { return FF<p>(lhs) *= rhs; } template<int p> FF<p> operator/(const ll lhs, const FF<p>& rhs) { return FF<p>(lhs) /= rhs; } typedef FF<1000000007> MODint; MODint phi(ll n) { MODint ret = n; for (ll p = 2; p * p <= n; p++) { if (n % p == 0) ret -= ret / p; while (n % p == 0) n /= p; } if (n > 1) ret -= ret / n; return ret; } int main() { init_io("gymnasts"); ll N; cin >> N; MODint ans = phi(N) + 1; for (ll i = 2; i * i <= N; i++) { if (N % i == 0) ans += (MODint(2).pow(i) - 1) * phi(N / i) + (i * i < N) * (MODint(2).pow(N / i) - 1) * phi(i); } cout << ans.val << endl; }
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