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#include <bits/stdc++.h>
#include "grader.h"
using namespace std;
typedef pair<int, int> ii;
typedef vector<int> vi;
typedef vector<ii> vii;
int d[100005], sz[100005], L[100005][20];
ii P[100005];
vi G[100005];
void addRoad(int a, int b) {
G[a].push_back(b);
G[b].push_back(a);
}
void dfs(int u, int p) {
d[u] = (p != -1 ? d[p] : 0) + 1;
sz[u] = 1;
L[u][0] = p;
for (int i = 0; i < 16; i++) {
if (L[u][i] != -1) L[u][i + 1] = L[L[u][i]][i];
}
for (auto& v : G[u]) {
if (v != p) {
dfs(v, u);
sz[u] += sz[v];
}
}
}
int lca(int u, int v) {
if (d[u] > d[v]) swap(u, v);
for (int i = 16; i >= 0; i--) if (d[v] - (1 << i) >= d[u]) v = L[v][i];
if (u == v) return u;
for (int i = 16; i >= 0; i--) if (L[u][i] != -1 && L[u][i] != L[v][i]) u = L[u][i], v = L[v][i];
return L[u][0];
}
int pre(int l, int u) {
for (int i = 16; i >= 0; i--) {
if (L[u][i] != -1 && d[L[u][i]] > d[l]) u = L[u][i];
}
return u;
}
void solve(int u, int p, int x, int y) {
P[u] = ii(x, y);
setFarmLocation(u, x, y);
y += sz[u];
for (auto& v : G[u]) {
if (v != p) {
y -= sz[v];
solve(v, u, x, y);
x += sz[v];
}
}
}
void buildFarms() {
memset(L, -1, sizeof(L));
dfs(0, -1);
solve(0, -1, 1, 1);
}
void notifyFJ(int a, int b) {
if (a == b) addBox(P[a].first, P[a].second, P[a].first, P[a].second);
else {
int u = lca(a, b);
int v = pre(u, (a != u ? a : b));
if (a != u) swap(u, v);
addBox(P[u].first, P[u].second, P[a].first, P[a].second);
addBox(P[v].first, P[v].second, P[b].first, P[b].second);
}
}
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