-
1
-
2
-
3
-
4
-
5
-
6
-
7
-
8
-
9
-
10
-
11
-
12
-
13
-
14
-
15
-
16
-
17
-
18
-
19
-
20
-
21
-
22
-
23
-
24
-
25
-
26
-
27
-
28
-
29
-
30
-
31
-
32
-
33
-
34
-
35
-
36
-
37
-
38
-
39
-
40
-
41
-
42
-
43
-
44
-
45
-
46
-
47
-
48
-
49
-
50
-
51
-
52
-
53
-
54
-
55
-
56
-
57
-
58
-
59
-
60
-
61
-
62
-
63
-
64
-
65
-
66
-
67
-
68
-
69
-
70
-
71
-
72
-
73
-
74
-
75
-
76
-
77
-
78
-
79
-
80
-
81
-
82
-
83
-
84
-
85
-
86
-
87
-
88
-
89
-
90
-
91
-
92
-
93
-
94
-
95
-
96
-
97
-
98
-
99
-
100
-
101
-
102
-
103
-
104
-
105
-
106
-
107
-
108
-
109
-
110
-
111
-
112
-
113
-
114
-
115
-
116
-
117
-
118
-
119
-
120
-
121
-
122
-
123
-
124
-
125
-
126
-
127
-
128
-
129
-
130
-
131
-
132
-
133
-
134
-
135
-
136
-
137
-
138
-
139
-
140
-
141
-
142
-
143
-
144
-
145
-
146
-
147
-
148
-
149
-
150
-
151
-
152
-
153
-
154
-
155
-
156
-
157
-
158
-
159
-
160
-
161
-
162
-
163
-
164
-
165
-
166
-
167
-
168
-
169
-
170
-
171
-
172
-
173
-
174
-
175
-
176
-
177
-
178
-
179
-
180
-
181
-
182
-
183
-
184
-
185
-
186
-
187
-
188
-
189
-
190
-
191
-
192
-
193
-
194
-
195
-
196
-
197
-
198
-
199
-
200
-
201
-
202
-
203
-
204
-
205
-
206
-
207
-
208
-
209
-
210
-
211
-
212
-
213
-
214
-
215
-
216
-
217
-
218
-
219
-
220
-
221
-
222
-
223
-
224
-
225
-
226
-
227
-
228
-
229
-
230
-
231
-
232
-
233
-
234
-
235
-
236
-
237
-
238
-
239
-
240
-
241
-
242
-
243
-
244
-
245
-
246
-
247
-
248
-
249
-
250
-
251
-
252
-
253
-
254
-
255
-
256
-
257
-
258
-
259
-
260
-
261
-
262
-
263
-
264
-
265
-
266
-
267
-
268
-
269
-
270
-
271
-
272
-
273
-
274
-
275
-
276
-
277
-
278
-
279
-
280
-
281
-
282
-
283
-
284
-
285
-
286
-
287
-
288
-
289
-
290
-
291
-
292
-
293
-
294
-
295
-
296
-
297
-
298
-
299
-
300
-
301
-
302
-
303
-
304
-
305
-
306
-
307
-
308
-
309
-
310
-
311
-
312
-
313
-
314
-
315
-
316
-
317
-
318
-
319
-
320
-
321
-
322
-
323
-
324
-
325
-
326
-
327
-
328
-
329
-
330
-
331
-
332
-
333
-
334
-
335
-
336
-
337
-
338
-
339
-
340
import musiclib, std/[math, sugar]
# Number of times to sample each second
const bitrate = 44100
func osc_weird_pluck*(f, t: float): float =
# I got this as a bug
let w = 2 * PI * f
let wxt = w * t
let exp_swxt = math.exp(-0.001 * wxt)
let y0 = 0.6 * math.sin(wxt)
let y1 = 0.2 * math.sin(2 * wxt)
let y2 = 0.05 * math.sin(3 * wxt)
let y3 = (y0 + y1 + y2) * exp_swxt
let y4 = (1+y3)*y3*y3 # this line is different
y4 * (1 + 16 * t * math.exp(-6 * t))
func osc_piano*(f, t: float): float =
## Returns the intensity of a tone of frequency f sampled at time t
## t starts at 0 (note start)
# https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes
# https://youtu.be/ogFAHvYatWs?t=254
# return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12))))
# Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)])
# Y += Y * Y * Y
# Y *= 1 + 16 * t * math.exp(-6 * t)
let w = 2 * PI * f
let ewt = math.exp(-0.001 * w * t)
var Y = 0.6 * math.sin(w * t) * ewt +
0.2 * math.sin(2 * w * t) * ewt +
0.05 * math.sin(3 * w * t) * ewt
let Y2 = Y * (Y * Y + 1)
Y2 * (1 + 16 * t * math.exp(-6 * t))
func osc_pulse*(f, t: float, phasedrift: float = 0.0): float =
let doublewidth = 1.0 / f
let width = doublewidth / 2
let phase: float = (t + doublewidth * phasedrift) mod doublewidth
if phase < width: 1.0 else: -1.0
func osc_saw*(f,t:float, phasedrift: float = 0.0):float =
let doublewidth = 1.0 / f
let width = doublewidth / 2
let phase: float = (t + doublewidth * phasedrift) mod doublewidth
if phase < width:
-1.0 + 2.0 * phase / width
else:
1.0 - 2.0 * (phase - width) / (1.0 - width)
func freq*(octave, step: float): float =
## Returns the frequency of a note
55 * pow(2, (octave + step / 12 - 1))
var osc: OscFn = (f, t: float) => 0.0
proc p*(len, octave, step, vol: float = 1): Note =
## Note helper constructor
(len, freq(octave, step), vol, osc)
#------- song region -------
const GAIN_NORMAL = 0.22
osc = (f, t: float) => osc_piano(f, t) * GAIN_NORMAL
let intro = [
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(6, 4, 2),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(3, 4, 0),
p(1, 2, 11),
p(1, 3, 3),
p(1, 3, 6),
p(3, 3, 10),
p(1, 2, 8),
p(1, 3, 0),
p(1, 3, 3),
p(8, 3, 7),
]
let outro = [
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 7),
p(2, 4, 8),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 1),
p(1, 4, 5),
p(2, 4, 8),
p(1, 2, 11),
p(1, 3, 3),
p(1, 3, 6),
p(1, 3, 10),
p(1.5, 3, 11),
p(1.5, 4, 3),
p(3, 4, 8),
p(1.5, 2, 8),
p(1.5, 3, 0),
p(2, 3, 3),
p(16, 3, 7, 2),
]
let melody = [
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 7),
p(2, 4, 8),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 1),
p(1, 4, 5),
p(2, 4, 8),
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 10),
p(2, 4, 3),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 10),
p(1, 4, 8),
p(2, 4, 10),
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 7),
p(2, 4, 8),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 1),
p(1, 4, 5),
p(2, 4, 1),
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 10),
p(1, 4, 8),
p(1, 4, 7),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 10),
p(1, 4, 8),
p(2, 4, 10),
]
osc = (f, t: float) => osc_weird_pluck(f, t) * GAIN_NORMAL
let melody2 = [
p(1, 0, 0),
p(1, 5, 10),
p(1, 5, 8),
p(1, 5, 7),
p(1, 5, 8),
p(3, 5, 7, 2),
p(1, 5, 3),
p(1, 4, 10),
p(6, 5, 1, 2),
p(1/2, 5, 0, 2),
p(1/2, 5, 1, 2),
p(3, 5, 3, 2),
p(1/2, 5, 10, 2),
p(7/2, 5, 3, 2),
p(8, 0, 0),
p(1, 0, 0),
p(1, 5, 3),
p(1, 5, 10),
p(1, 5, 10),
p(4/3, 5, 10),
p(4/3, 5, 8),
p(4/3, 5, 7),
p(1, 0, 0),
p(1, 5, 1),
p(1, 5, 8),
p(1, 5, 8),
p(4/3, 5, 8),
p(4/3, 5, 8),
p(4/3, 5, 10),
p(8, 0, 0),
p(1, 0, 0),
p(5, 5, 3, 2),
p(2, 5, 10, 2),
]
let melody3 = [
p(1, 0, 0),
p(1, 5, 10),
p(1/2, 5, 8, 2/3),
p(1/2, 5, 7, 2/3),
p(1/4, 5, 8, 1/2),
p(1/4, 5, 7, 1/2),
p(1/4, 5, 8, 1/2),
p(1/4, 5, 7, 1/2),
p(1, 5, 8),
p(3, 5, 7, 2),
p(1, 5, 3),
p(1, 4, 10),
p(1, 5, 1),
p(5, 5, 7, 2),
p(1/2, 5, 7),
p(1/2, 5, 10),
p(1/4, 5, 7),
p(1/4, 5, 10),
p(1/4, 5, 7),
p(1/4, 5, 10),
p(1, 6, 3),
p(2, 5, 3, 2),
p(1/2, 6, 3),
p(5/2, 5, 3, 2),
p(1/2, 5, 10),
p(1/2, 5, 8),
p(1/2, 5, 7),
p(1/2, 5, 8),
p(1/2, 5, 7),
p(1/2, 5, 3),
p(1/2, 4, 10),
p(1/2, 5, 1),
p(1/2, 5, 0),
p(1/2, 4, 10),
p(1/2, 4, 8),
p(1/2, 4, 10),
p(1/2, 5, 3),
p(1/2, 5, 7),
p(1/2, 5, 3),
p(1/2, 5, 10),
p(4/3, 5, 7),
p(4/3, 6, 3),
p(4/3, 6, 3),
p(4/3, 6, 2),
p(4/3, 5, 10),
p(4/3, 5, 7),
p(3, 5, 5),
p(2, 5, 7),
p(2, 5, 8),
p(1, 6, 1),
p(1, 5, 3),
p(1, 5, 5),
p(2, 5, 7),
p(1, 5, 3),
p(1, 5, 8),
p(2, 5, 10),
p(3/2, 6, 0),
p(3/2, 6, 1),
p(5, 6, 3, 2),
]
# clip length to 1 second
osc = (f, t: float) => (if t > 1: 0.0 else:
(osc_saw(f, t) * GAIN_NORMAL * 0.06) + (osc_pulse(f, t) * GAIN_NORMAL * 0.3))
let bass = [
p(1, 1, 3),
p(1, 1, 10),
p(1, 1, 1),
p(1, 1, 8),
p(1, 1, 3),
p(1, 2, 3),
p(1, 1, 1),
p(1, 1, 10),
]
from std/algorithm import sort
# Process all lists of notes
var music: seq[ProcessedNote] = @[]
music.process(intro, 0, 4)
music.process(melody, 8, 4)
music.process(melody, 24, 4)
music.process(bass, 24)
music.process(bass, 32)
music.process(melody, 40, 4)
music.process(melody2, 40, 4)
music.process(bass, 40)
music.process(bass, 48)
music.process(melody, 56, 4)
music.process(melody3, 56, 4)
music.process(bass, 56)
music.process(bass, 64)
music.process(outro, 72, 4)
music.sortByStart()
# Print out music encoded in s32 to standard output
for i in (0 * bitrate ..< 84 * bitrate):
let bytes = cast[array[4, uint8]](music.at(i / bitrate))
doAssert 4 == stdout.writeBytes(bytes, 0, 4)