diff options
-rw-r--r-- | music.nim | 542 | ||||
-rw-r--r-- | musiclib.nim | 11 |
2 files changed, 292 insertions, 261 deletions
@@ -3,291 +3,315 @@ import musiclib, std/[math, sugar] # Number of times to sample each second const bitrate = 44100 +func osc_weird_pluck*(f, t: float): float = + # I got this as a bug + let w = 2 * PI * f + let wxt = w * t + let exp_swxt = math.exp(-0.001 * wxt) + let y0 = 0.6 * math.sin(wxt) + let y1 = 0.2 * math.sin(2 * wxt) + let y2 = 0.05 * math.sin(3 * wxt) + let y3 = (y0 + y1 + y2) * exp_swxt + let y4 = (1+y3)*y3*y3 # this line is different + y4 * (1 + 16 * t * math.exp(-6 * t)) + func osc_piano*(f, t: float): float = - ## Returns the intensity of a tone of frequency f sampled at time t - ## t starts at 0 (note start) - # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes - # https://youtu.be/ogFAHvYatWs?t=254 - # return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12)))) - # Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)]) - # Y += Y * Y * Y - # Y *= 1 + 16 * t * math.exp(-6 * t) - let w = 2 * PI * f - var Y = 0.6 * math.sin(w * t) * math.exp(-0.001 * w * t) - Y += 0.2 * math.sin(2 * w * t) * math.exp(-0.001 * w * t) - Y += 0.05 * math.sin(3 * w * t) * math.exp(-0.001 * w * t) - Y += Y * Y * Y - Y *= 1 + 16 * t * math.exp(-6 * t) - Y - -func osc_pulse*(f,t:float):float = - let width = (1.0 / f) / 2 - let phase: float = t mod (width * 2) - if phase < width: 1.0 else: -1.0 + ## Returns the intensity of a tone of frequency f sampled at time t + ## t starts at 0 (note start) + # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes + # https://youtu.be/ogFAHvYatWs?t=254 + # return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12)))) + # Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)]) + # Y += Y * Y * Y + # Y *= 1 + 16 * t * math.exp(-6 * t) + let w = 2 * PI * f + let ewt = math.exp(-0.001 * w * t) + var Y = 0.6 * math.sin(w * t) * ewt + + 0.2 * math.sin(2 * w * t) * ewt + + 0.05 * math.sin(3 * w * t) * ewt + + let Y2 = Y * (Y * Y + 1) + Y2 * (1 + 16 * t * math.exp(-6 * t)) + +func osc_pulse*(f, t: float, phasedrift: float = 0.0): float = + let doublewidth = 1.0 / f + let width = doublewidth / 2 + let phase: float = (t + doublewidth * phasedrift) mod doublewidth + if phase < width: 1.0 else: -1.0 + +func osc_saw*(f,t:float, phasedrift: float = 0.0):float = + let doublewidth = 1.0 / f + let width = doublewidth / 2 + let phase: float = (t + doublewidth * phasedrift) mod doublewidth + if phase < width: + -1.0 + 2.0 * phase / width + else: + 1.0 - 2.0 * (phase - width) / (1.0 - width) func freq*(octave, step: float): float = - ## Returns the frequency of a note - 55 * pow(2, (octave + step / 12 - 1)) + ## Returns the frequency of a note + 55 * pow(2, (octave + step / 12 - 1)) var osc: OscFn = (f, t: float) => 0.0 proc p*(len, octave, step, vol: float = 1): Note = - ## Note helper constructor - (len, freq(octave, step), vol, osc) - + ## Note helper constructor + (len, freq(octave, step), vol, osc) #------- song region ------- -const GAIN_NORMAL = 0.24 +const GAIN_NORMAL = 0.22 osc = (f, t: float) => osc_piano(f, t) * GAIN_NORMAL let intro = [ - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(6,4,2), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(3,4,0), - - p(1,2,11), - p(1,3,3), - p(1,3,6), - p(3,3,10), - - p(1,2,8), - p(1,3,0), - p(1,3,3), - p(8,3,7), + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(6, 4, 2), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(3, 4, 0), + + p(1, 2, 11), + p(1, 3, 3), + p(1, 3, 6), + p(3, 3, 10), + + p(1, 2, 8), + p(1, 3, 0), + p(1, 3, 3), + p(8, 3, 7), ] -# osc = osc_pulse +let outro = [ + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 7), + p(2, 4, 8), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 1), + p(1, 4, 5), + p(2, 4, 8), + + p(1, 2, 11), + p(1, 3, 3), + p(1, 3, 6), + p(1, 3, 10), + p(1.5, 3, 11), + p(1.5, 4, 3), + p(3, 4, 8), + + p(1.5, 2, 8), + p(1.5, 3, 0), + p(2, 3, 3), + p(16, 3, 7, 2), +] let melody = [ - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,7), - p(2,4,8), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,1), - p(1,4,5), - p(2,4,8), - - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,10), - p(2,4,3), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,10), - p(1,4,8), - p(2,4,10), - - - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,7), - p(2,4,8), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,1), - p(1,4,5), - p(2,4,1), - - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,10), - p(1,4,8), - p(1,4,7), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,10), - p(1,4,8), - p(2,4,10), + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 7), + p(2, 4, 8), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 1), + p(1, 4, 5), + p(2, 4, 8), + + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 10), + p(2, 4, 3), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 10), + p(1, 4, 8), + p(2, 4, 10), + + + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 7), + p(2, 4, 8), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 1), + p(1, 4, 5), + p(2, 4, 1), + + p(1, 3, 3), + p(1, 3, 7), + p(1, 3, 10), + p(1, 4, 2), + p(1, 4, 3), + p(1, 4, 10), + p(1, 4, 8), + p(1, 4, 7), + + p(1, 3, 1), + p(1, 3, 5), + p(1, 3, 8), + p(1, 4, 0), + p(1, 4, 10), + p(1, 4, 8), + p(2, 4, 10), ] +osc = (f, t: float) => osc_weird_pluck(f, t) * GAIN_NORMAL + let melody2 = [ - p(1,0,0), - p(1,5,10), - p(1,5,8), - p(1,5,7), - p(1,5,8), - p(3,5,7,2), - - p(1,5,3), - p(1,4,10), - p(6,5,1,2), - - p(1/2,5,0,2), - p(1/2,5,1,2), - p(3,5,3,2), - p(1/2,5,10,2), - p(7/2,5,3,2), - - p(8,0,0), - - p(1,0,0), - p(1,5,3), - p(1,5,10), - p(1,5,10), - p(4/3,5,10), - p(4/3,5,8), - p(4/3,5,7), - - p(1,0,0), - p(1,5,1), - p(1,5,8), - p(1,5,8), - p(4/3,5,8), - p(4/3,5,8), - p(4/3,5,10), - - p(8,0,0), - - p(1,0,0), - p(5,5,3,2), - p(2,5,10,2), + p(1, 0, 0), + p(1, 5, 10), + p(1, 5, 8), + p(1, 5, 7), + p(1, 5, 8), + p(3, 5, 7, 2), + + p(1, 5, 3), + p(1, 4, 10), + p(6, 5, 1, 2), + + p(1/2, 5, 0, 2), + p(1/2, 5, 1, 2), + p(3, 5, 3, 2), + p(1/2, 5, 10, 2), + p(7/2, 5, 3, 2), + + p(8, 0, 0), + + p(1, 0, 0), + p(1, 5, 3), + p(1, 5, 10), + p(1, 5, 10), + p(4/3, 5, 10), + p(4/3, 5, 8), + p(4/3, 5, 7), + + p(1, 0, 0), + p(1, 5, 1), + p(1, 5, 8), + p(1, 5, 8), + p(4/3, 5, 8), + p(4/3, 5, 8), + p(4/3, 5, 10), + + p(8, 0, 0), + + p(1, 0, 0), + p(5, 5, 3, 2), + p(2, 5, 10, 2), ] let melody3 = [ - p(1,0,0), - p(1,5,10), - p(1/2,5,8,2/3), - p(1/2,5,7,2/3), - p(1/4,5,8,1/2), - p(1/4,5,7,1/2), - p(1/4,5,8,1/2), - p(1/4,5,7,1/2), - p(1,5,8), - p(3,5,7,2), - - p(1,5,3), - p(1,4,10), - p(1,5,1), - p(5,5,7,2), - - p(1/2,5,7), - p(1/2,5,10), - p(1/4,5,7), - p(1/4,5,10), - p(1/4,5,7), - p(1/4,5,10), - p(1,6,3), - p(2,5,3,2), - p(1/2,6,3), - p(5/2,5,3,2), - - p(1/2,5,10), - p(1/2,5,8), - p(1/2,5,7), - p(1/2,5,8), - p(1/2,5,7), - p(1/2,5,3), - p(1/2,4,10), - p(1/2,5,1), - p(1/2,5,0), - p(1/2,4,10), - p(1/2,4,8), - p(1/2,4,10), - p(1/2,5,3), - p(1/2,5,7), - p(1/2,5,3), - p(1/2,5,10), - - p(4/3,5,7), - p(4/3,6,3), - p(4/3,6,3), - p(4/3,6,2), - p(4/3,5,10), - p(4/3,5,7), - - p(3,5,5), - p(2,5,7), - p(2,5,8), - p(1,6,1), - - p(1,5,3), - p(1,5,5), - p(2,5,7), - p(1,5,3), - p(1,5,8), - p(2,5,10), - - p(3/2,6,0), - p(3/2,6,1), - p(5,6,3,2), -] - -let outro = [ - p(1,3,3), - p(1,3,7), - p(1,3,10), - p(1,4,2), - p(1,4,3), - p(1,4,7), - p(2,4,8), - - p(1,3,1), - p(1,3,5), - p(1,3,8), - p(1,4,0), - p(1,4,1), - p(1,4,5), - p(2,4,8), - - p(1,2,11), - p(1,3,3), - p(1,3,6), - p(1,3,10), - p(1.5,3,11), - p(1.5,4,3), - p(3,4,8), - - p(1.5,2,8), - p(1.5,3,0), - p(2,3,3), - p(16,3,7,2), + p(1, 0, 0), + p(1, 5, 10), + p(1/2, 5, 8, 2/3), + p(1/2, 5, 7, 2/3), + p(1/4, 5, 8, 1/2), + p(1/4, 5, 7, 1/2), + p(1/4, 5, 8, 1/2), + p(1/4, 5, 7, 1/2), + p(1, 5, 8), + p(3, 5, 7, 2), + + p(1, 5, 3), + p(1, 4, 10), + p(1, 5, 1), + p(5, 5, 7, 2), + + p(1/2, 5, 7), + p(1/2, 5, 10), + p(1/4, 5, 7), + p(1/4, 5, 10), + p(1/4, 5, 7), + p(1/4, 5, 10), + p(1, 6, 3), + p(2, 5, 3, 2), + p(1/2, 6, 3), + p(5/2, 5, 3, 2), + + p(1/2, 5, 10), + p(1/2, 5, 8), + p(1/2, 5, 7), + p(1/2, 5, 8), + p(1/2, 5, 7), + p(1/2, 5, 3), + p(1/2, 4, 10), + p(1/2, 5, 1), + p(1/2, 5, 0), + p(1/2, 4, 10), + p(1/2, 4, 8), + p(1/2, 4, 10), + p(1/2, 5, 3), + p(1/2, 5, 7), + p(1/2, 5, 3), + p(1/2, 5, 10), + + p(4/3, 5, 7), + p(4/3, 6, 3), + p(4/3, 6, 3), + p(4/3, 6, 2), + p(4/3, 5, 10), + p(4/3, 5, 7), + + p(3, 5, 5), + p(2, 5, 7), + p(2, 5, 8), + p(1, 6, 1), + + p(1, 5, 3), + p(1, 5, 5), + p(2, 5, 7), + p(1, 5, 3), + p(1, 5, 8), + p(2, 5, 10), + + p(3/2, 6, 0), + p(3/2, 6, 1), + p(5, 6, 3, 2), ] -osc = (f, t: float) => osc_piano(f, t) * GAIN_NORMAL * 1.5 +# clip length to 1 second +osc = (f, t: float) => (if t > 1: 0.0 else: + (osc_saw(f, t) * GAIN_NORMAL * 0.06) + (osc_pulse(f, t) * GAIN_NORMAL * 0.3)) let bass = [ - p(1,1,3), - p(1,1,10), - p(1,1,1), - p(1,1,8), - p(1,1,3), - p(1,2,3), - p(1,1,1), - p(1,1,10), + p(1, 1, 3), + p(1, 1, 10), + p(1, 1, 1), + p(1, 1, 8), + p(1, 1, 3), + p(1, 2, 3), + p(1, 1, 1), + p(1, 1, 10), ] from std/algorithm import sort @@ -312,5 +336,5 @@ music.sortByStart() # Print out music encoded in s16 to standard output for i in (0 * bitrate ..< 84 * bitrate): - let bytes = cast[array[4, uint8]](music.at(i / bitrate)) - doAssert 4 == stdout.writeBytes(bytes, 0, 4) + let bytes = cast[array[4, uint8]](music.at(i / bitrate)) + doAssert 4 == stdout.writeBytes(bytes, 0, 4) diff --git a/musiclib.nim b/musiclib.nim index 91e63c4..c21cb95 100644 --- a/musiclib.nim +++ b/musiclib.nim @@ -1,4 +1,4 @@ -import std/[algorithm, math, sugar, strformat] +import std/[algorithm, math, sugar, strformat, logging] type OscFn* = proc (f: float, t: float): float @@ -65,4 +65,11 @@ proc at*(music: openArray[ProcessedNote], t: float): int32 = ret *= GAIN_BIAS # clip sample - clamp(ret, int32.low.float..int32.high.float).int32 + if ret >= int32.high.float: + warn(&"audio clipping at t={t}") + int32.high + elif ret <= int32.low.float: + warn(&"audio clipping at t={t}") + int32.low + else: + int32(ret) |