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-rw-r--r--yue.py69
1 files changed, 69 insertions, 0 deletions
diff --git a/yue.py b/yue.py
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+import bisect
+import math
+import struct
+import sys
+
+# Number of times to sample each second
+bitrate = 44100
+music = []
+
+
+def process(notes, start, speed=1, gain=1, blend=0):
+ """
+ Adds a list of notes to the music list
+ """
+ t = start
+ for note in notes:
+ vol = 1
+ if len(note) == 4:
+ vol = note[3]
+ start = min(t, t + note[0] / speed)
+ end = max(t, t + note[0] / speed)
+ music.append((start, end + 16 * int(blend), note[1], note[2], vol * gain))
+ t = end
+
+
+def freq(octave, step):
+ """
+ Returns the frequency of a note
+ """
+ return 55 * 2 ** (octave + step / 12 - 1)
+
+
+def tone(f, t):
+ """
+ Returns the intensity of a tone of frequency f sampled at time t
+ https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes
+ https://youtu.be/ogFAHvYatWs?t=254
+ """
+ w = 2 * math.pi * f
+ Y = 0.6 * math.sin(w * t) * math.exp(-0.001 * w * t)
+ Y += 0.2 * math.sin(2 * w * t) * math.exp(-0.001 * w * t)
+ Y += 0.05 * math.sin(3 * w * t) * math.exp(-0.001 * w * t)
+ Y += Y * Y * Y
+ Y *= 1 + 16 * t * math.exp(-6 * t)
+ return Y
+
+
+def at(t):
+ """
+ Returns the total intensity of music sampled at time t
+ This is actually pretty efficient ngl
+ Because people usually don't have that many overlapping notes
+ """
+ i = bisect.bisect(music, (t, 2**31))
+ ret = 0
+ for j in range(max(i - 32, 0), i):
+ m = music[j]
+ if m[1] > t:
+ ret += m[4] * tone(freq(m[2], m[3]), t - m[0])
+ return int(2**28 * ret)
+
+
+def play(start, end):
+ """
+ Print music from the start time to end time encoded in s32 to standard output
+ """
+ music.sort()
+ for i in range(start * bitrate, end * bitrate):
+ sys.stdout.buffer.write(struct.pack("i", at(i / bitrate)))