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authorLocria Cyber2023-03-12 16:35:35 +0000
committerLocria Cyber2023-03-12 16:35:35 +0000
commit7a508ad33dcb316ae5f3fa98eba7fe932c3d5f61 (patch)
tree4e185b50b8f42fb50d9fb8f4d9124465964ed25a
parentc415caf533cc0896e2f2cf78024e751bc44739b0 (diff)
Refactor more
-rw-r--r--.gitignore3
-rw-r--r--music.nim482
-rw-r--r--musiclib.nim108
3 files changed, 310 insertions, 283 deletions
diff --git a/.gitignore b/.gitignore
index 705d80c..37c3b88 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1 +1,2 @@
-/music \ No newline at end of file
+/music
+/music.s32 \ No newline at end of file
diff --git a/music.nim b/music.nim
index 0ad3e3f..15a2fc3 100644
--- a/music.nim
+++ b/music.nim
@@ -1,250 +1,276 @@
-import musiclib
+import musiclib, std/math
# Number of times to sample each second
let bitrate = 44100
+func osc_piano*(f, t: float): float =
+ ## Returns the intensity of a tone of frequency f sampled at time t
+ ## t starts at 0 (note start)
+ # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes
+ # https://youtu.be/ogFAHvYatWs?t=254
+ # return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12))))
+ # Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)])
+ # Y += Y * Y * Y
+ # Y *= 1 + 16 * t * math.exp(-6 * t)
+ let w = 2 * PI * f
+ var Y = 0.6 * math.sin(w * t) * math.exp(-0.001 * w * t)
+ Y += 0.2 * math.sin(2 * w * t) * math.exp(-0.001 * w * t)
+ Y += 0.05 * math.sin(3 * w * t) * math.exp(-0.001 * w * t)
+ Y += Y * Y * Y
+ Y *= 1 + 16 * t * math.exp(-6 * t)
+ Y
+
+func freq*(octave, step: float): float =
+ ## Returns the frequency of a note
+ 55 * pow(2, (octave + step / 12 - 1))
+
+func p*(len, octave, step, vol: float = 1): Note =
+ ## Note helper constructor
+ let osc: OscFn = osc_piano
+ (len, freq(octave, step), vol, osc)
+
let intro = [
- n(1,3,3),
- n(1,3,7),
- n(1,3,10),
- n(6,4,2),
-
- n(1,3,1),
- n(1,3,5),
- n(1,3,8),
- n(3,4,0),
-
- n(1,2,11),
- n(1,3,3),
- n(1,3,6),
- n(3,3,10),
-
- n(1,2,8),
- n(1,3,0),
- n(1,3,3),
- n(8,3,7),
+ p(1,3,3),
+ p(1,3,7),
+ p(1,3,10),
+ p(6,4,2),
+
+ p(1,3,1),
+ p(1,3,5),
+ p(1,3,8),
+ p(3,4,0),
+
+ p(1,2,11),
+ p(1,3,3),
+ p(1,3,6),
+ p(3,3,10),
+
+ p(1,2,8),
+ p(1,3,0),
+ p(1,3,3),
+ p(8,3,7),
]
let melody = [
- n(1,3,3),
- n(1,3,7),
- n(1,3,10),
- n(1,4,2),
- n(1,4,3),
- n(1,4,7),
- n(2,4,8),
-
- n(1,3,1),
- n(1,3,5),
- n(1,3,8),
- n(1,4,0),
- n(1,4,1),
- n(1,4,5),
- n(2,4,8),
-
- n(1,3,3),
- n(1,3,7),
- n(1,3,10),
- n(1,4,2),
- n(1,4,3),
- n(1,4,10),
- n(2,4,3),
-
- n(1,3,1),
- n(1,3,5),
- n(1,3,8),
- n(1,4,0),
- n(1,4,10),
- n(1,4,8),
- n(2,4,10),
-
-
- n(1,3,3),
- n(1,3,7),
- n(1,3,10),
- n(1,4,2),
- n(1,4,3),
- n(1,4,7),
- n(2,4,8),
-
- n(1,3,1),
- n(1,3,5),
- n(1,3,8),
- n(1,4,0),
- n(1,4,1),
- n(1,4,5),
- n(2,4,1),
-
- n(1,3,3),
- n(1,3,7),
- n(1,3,10),
- n(1,4,2),
- n(1,4,3),
- n(1,4,10),
- n(1,4,8),
- n(1,4,7),
-
- n(1,3,1),
- n(1,3,5),
- n(1,3,8),
- n(1,4,0),
- n(1,4,10),
- n(1,4,8),
- n(2,4,10),
+ p(1,3,3),
+ p(1,3,7),
+ p(1,3,10),
+ p(1,4,2),
+ p(1,4,3),
+ p(1,4,7),
+ p(2,4,8),
+
+ p(1,3,1),
+ p(1,3,5),
+ p(1,3,8),
+ p(1,4,0),
+ p(1,4,1),
+ p(1,4,5),
+ p(2,4,8),
+
+ p(1,3,3),
+ p(1,3,7),
+ p(1,3,10),
+ p(1,4,2),
+ p(1,4,3),
+ p(1,4,10),
+ p(2,4,3),
+
+ p(1,3,1),
+ p(1,3,5),
+ p(1,3,8),
+ p(1,4,0),
+ p(1,4,10),
+ p(1,4,8),
+ p(2,4,10),
+
+
+ p(1,3,3),
+ p(1,3,7),
+ p(1,3,10),
+ p(1,4,2),
+ p(1,4,3),
+ p(1,4,7),
+ p(2,4,8),
+
+ p(1,3,1),
+ p(1,3,5),
+ p(1,3,8),
+ p(1,4,0),
+ p(1,4,1),
+ p(1,4,5),
+ p(2,4,1),
+
+ p(1,3,3),
+ p(1,3,7),
+ p(1,3,10),
+ p(1,4,2),
+ p(1,4,3),
+ p(1,4,10),
+ p(1,4,8),
+ p(1,4,7),
+
+ p(1,3,1),
+ p(1,3,5),
+ p(1,3,8),
+ p(1,4,0),
+ p(1,4,10),
+ p(1,4,8),
+ p(2,4,10),
]
let bass = [
- n(1,1,3),
- n(1,1,10),
- n(1,1,1),
- n(1,1,8),
- n(1,1,3),
- n(1,2,3),
- n(1,1,1),
- n(1,1,10),
+ p(1,1,3),
+ p(1,1,10),
+ p(1,1,1),
+ p(1,1,8),
+ p(1,1,3),
+ p(1,2,3),
+ p(1,1,1),
+ p(1,1,10),
]
let melody2 = [
- n(1,0,0),
- n(1,5,10),
- n(1,5,8),
- n(1,5,7),
- n(1,5,8),
- n(3,5,7,2),
-
- n(1,5,3),
- n(1,4,10),
- n(6,5,1,2),
-
- n(1/2,5,0,2),
- n(1/2,5,1,2),
- n(3,5,3,2),
- n(1/2,5,10,2),
- n(7/2,5,3,2),
-
- n(8,0,0),
-
- n(1,0,0),
- n(1,5,3),
- n(1,5,10),
- n(1,5,10),
- n(4/3,5,10),
- n(4/3,5,8),
- n(4/3,5,7),
-
- n(1,0,0),
- n(1,5,1),
- n(1,5,8),
- n(1,5,8),
- n(4/3,5,8),
- n(4/3,5,8),
- n(4/3,5,10),
-
- n(8,0,0),
-
- n(1,0,0),
- n(5,5,3,2),
- n(2,5,10,2),
+ p(1,0,0),
+ p(1,5,10),
+ p(1,5,8),
+ p(1,5,7),
+ p(1,5,8),
+ p(3,5,7,2),
+
+ p(1,5,3),
+ p(1,4,10),
+ p(6,5,1,2),
+
+ p(1/2,5,0,2),
+ p(1/2,5,1,2),
+ p(3,5,3,2),
+ p(1/2,5,10,2),
+ p(7/2,5,3,2),
+
+ p(8,0,0),
+
+ p(1,0,0),
+ p(1,5,3),
+ p(1,5,10),
+ p(1,5,10),
+ p(4/3,5,10),
+ p(4/3,5,8),
+ p(4/3,5,7),
+
+ p(1,0,0),
+ p(1,5,1),
+ p(1,5,8),
+ p(1,5,8),
+ p(4/3,5,8),
+ p(4/3,5,8),
+ p(4/3,5,10),
+
+ p(8,0,0),
+
+ p(1,0,0),
+ p(5,5,3,2),
+ p(2,5,10,2),
]
let melody3 = [
- n(1,0,0),
- n(1,5,10),
- n(1/2,5,8,2/3),
- n(1/2,5,7,2/3),
- n(1/4,5,8,1/2),
- n(1/4,5,7,1/2),
- n(1/4,5,8,1/2),
- n(1/4,5,7,1/2),
- n(1,5,8),
- n(3,5,7,2),
-
- n(1,5,3),
- n(1,4,10),
- n(1,5,1),
- n(5,5,7,2),
-
- n(1/2,5,7),
- n(1/2,5,10),
- n(1/4,5,7),
- n(1/4,5,10),
- n(1/4,5,7),
- n(1/4,5,10),
- n(1,6,3),
- n(2,5,3,2),
- n(1/2,6,3),
- n(5/2,5,3,2),
-
- n(1/2,5,10),
- n(1/2,5,8),
- n(1/2,5,7),
- n(1/2,5,8),
- n(1/2,5,7),
- n(1/2,5,3),
- n(1/2,4,10),
- n(1/2,5,1),
- n(1/2,5,0),
- n(1/2,4,10),
- n(1/2,4,8),
- n(1/2,4,10),
- n(1/2,5,3),
- n(1/2,5,7),
- n(1/2,5,3),
- n(1/2,5,10),
-
- n(4/3,5,7),
- n(4/3,6,3),
- n(4/3,6,3),
- n(4/3,6,2),
- n(4/3,5,10),
- n(4/3,5,7),
-
- n(3,5,5),
- n(2,5,7),
- n(2,5,8),
- n(1,6,1),
-
- n(1,5,3),
- n(1,5,5),
- n(2,5,7),
- n(1,5,3),
- n(1,5,8),
- n(2,5,10),
-
- n(3/2,6,0),
- n(3/2,6,1),
- n(5,6,3,2),
+ p(1,0,0),
+ p(1,5,10),
+ p(1/2,5,8,2/3),
+ p(1/2,5,7,2/3),
+ p(1/4,5,8,1/2),
+ p(1/4,5,7,1/2),
+ p(1/4,5,8,1/2),
+ p(1/4,5,7,1/2),
+ p(1,5,8),
+ p(3,5,7,2),
+
+ p(1,5,3),
+ p(1,4,10),
+ p(1,5,1),
+ p(5,5,7,2),
+
+ p(1/2,5,7),
+ p(1/2,5,10),
+ p(1/4,5,7),
+ p(1/4,5,10),
+ p(1/4,5,7),
+ p(1/4,5,10),
+ p(1,6,3),
+ p(2,5,3,2),
+ p(1/2,6,3),
+ p(5/2,5,3,2),
+
+ p(1/2,5,10),
+ p(1/2,5,8),
+ p(1/2,5,7),
+ p(1/2,5,8),
+ p(1/2,5,7),
+ p(1/2,5,3),
+ p(1/2,4,10),
+ p(1/2,5,1),
+ p(1/2,5,0),
+ p(1/2,4,10),
+ p(1/2,4,8),
+ p(1/2,4,10),
+ p(1/2,5,3),
+ p(1/2,5,7),
+ p(1/2,5,3),
+ p(1/2,5,10),
+
+ p(4/3,5,7),
+ p(4/3,6,3),
+ p(4/3,6,3),
+ p(4/3,6,2),
+ p(4/3,5,10),
+ p(4/3,5,7),
+
+ p(3,5,5),
+ p(2,5,7),
+ p(2,5,8),
+ p(1,6,1),
+
+ p(1,5,3),
+ p(1,5,5),
+ p(2,5,7),
+ p(1,5,3),
+ p(1,5,8),
+ p(2,5,10),
+
+ p(3/2,6,0),
+ p(3/2,6,1),
+ p(5,6,3,2),
]
let outro = [
- n(1,3,3),
- n(1,3,7),
- n(1,3,10),
- n(1,4,2),
- n(1,4,3),
- n(1,4,7),
- n(2,4,8),
-
- n(1,3,1),
- n(1,3,5),
- n(1,3,8),
- n(1,4,0),
- n(1,4,1),
- n(1,4,5),
- n(2,4,8),
-
- n(1,2,11),
- n(1,3,3),
- n(1,3,6),
- n(1,3,10),
- n(1.5,3,11),
- n(1.5,4,3),
- n(3,4,8),
-
- n(1.5,2,8),
- n(1.5,3,0),
- n(2,3,3),
- n(16,3,7,2),
+ p(1,3,3),
+ p(1,3,7),
+ p(1,3,10),
+ p(1,4,2),
+ p(1,4,3),
+ p(1,4,7),
+ p(2,4,8),
+
+ p(1,3,1),
+ p(1,3,5),
+ p(1,3,8),
+ p(1,4,0),
+ p(1,4,1),
+ p(1,4,5),
+ p(2,4,8),
+
+ p(1,2,11),
+ p(1,3,3),
+ p(1,3,6),
+ p(1,3,10),
+ p(1.5,3,11),
+ p(1.5,4,3),
+ p(3,4,8),
+
+ p(1.5,2,8),
+ p(1.5,3,0),
+ p(2,3,3),
+ p(16,3,7,2),
]
from std/algorithm import sort
@@ -265,7 +291,7 @@ music.process(melody3, 56, 4)
music.process(bass, 56, gain=1.5)
music.process(bass, 64, gain=1.5)
music.process(outro, 72, 4)
-music.sort()
+music.sortByStart()
# Print out music encoded in s16 to standard output
for i in (0 * bitrate ..< 84 * bitrate):
diff --git a/musiclib.nim b/musiclib.nim
index 7050dd3..4984596 100644
--- a/musiclib.nim
+++ b/musiclib.nim
@@ -1,68 +1,68 @@
-import std/[algorithm, math, sugar]
+import std/[algorithm, math, sugar, strformat]
-type Note* = tuple
- len: float
- octave: float
- step: float
- vol: float
+type
+ OscFn* = proc (f: float, t: float): float
-func n*(a, b, c, d: float = 1): Note =
- (a, b, c, d)
+ Note* = tuple
+ len: float ## seconds
+ freq: float
+ vol: float
+ osc: OscFn
-type ProcessedNote* = tuple
- start: float
- `end`: float
- octave: float
- step: float
- vol: float
+ ProcessedNote* = tuple
+ start: float ## absolute time in seconds
+ stop: float ## absolute time in seconds
+ freq: float
+ vol: float
+ osc: OscFn
-func process*(music: var seq[ProcessedNote], notes: openArray[Note]; m_start: float, speed: float=1, gain:float = 1) =
+## give some seconds for the note to fade out
+const HACK_DROPOFF_DELAY = 2.0
+
+const HACK_LONGEST_NOTE = 16.0
+
+func process*(music: var seq[ProcessedNote], notes: openArray[Note]; start_init: float, speed: float=1, gain:float = 1) =
## Adds a list of notes to the music list
- var start = m_start
+ ##
+ ## `notes` sequence of notes with no rests in between
+ var start = start_init
var t = start
for note in notes:
- let vol = note[3]
- start = min(t, t + note[0] / speed)
- let `end` = max(t, t + note[0] / speed)
- music &= ((start, `end`, note[1], note[2], vol * gain))
- t = `end`
+ assert note.len >= 0.0
+ assert note.len <= HACK_LONGEST_NOTE, &"note too long: {note.len}"
+ start = t
+ let stop = t + note.len / speed
+ music &= (start, stop, note.freq, note.vol * gain, note.osc)
+ t = stop
-func bisect(music: openArray[ProcessedNote], x: (float, float)): int =
- ## Return the index where to insert item `x` in list `music`, assuming `music` is sorted.
- music.lowerBound(x, (m, key) => cmp((m[0], m[1]), key))
+func sortByStart*(music: var seq[ProcessedNote]) =
+ music.sort((a, b) => cmp(a.start, b.start))
+func bisect(music: openArray[ProcessedNote], x: float): int =
+ ## Return the index where to insert item `x` in list `music`
+ ##
+ ## assumes `music` is sorted by `.start`
-func freq(octave, step: float): float =
- ## Returns the frequency of a note
- 55 * pow(2, (octave + step / 12 - 1))
+ music.lowerBound(x, (m, key) => cmp(m.start, key))
-func tone(f, t: float): float =
- ## Returns the intensity of a tone of frequency f sampled at time t
- # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes
- # https://youtu.be/ogFAHvYatWs?t=254
- # return int(2**13*(1+square(t, 440*2**(math.floor(5*t)/12))))
- # Y = sum([math.sin(2 * i * math.pi * t * f) * math.exp(-0.0004 * 2 * math.pi * t * f) / 2**i for i in range(1, 4)])
- # Y += Y * Y * Y
- # Y *= 1 + 16 * t * math.exp(-6 * t)
- let w = 2 * PI * f
- var Y = 0.6 * math.sin(w * t) * math.exp(-0.001 * w * t)
- Y += 0.2 * math.sin(2 * w * t) * math.exp(-0.001 * w * t)
- Y += 0.05 * math.sin(3 * w * t) * math.exp(-0.001 * w * t)
- Y += Y * Y * Y
- Y *= 1 + 16 * t * math.exp(-6 * t)
- Y
+const GAIN_BIAS: float = pow(2.0, 28.0)
-const bias: float = pow(2.0, 28.0)
-func at*(music: openArray[ProcessedNote], t: float): int32 =
+proc at*(music: openArray[ProcessedNote], t: float): int32 =
## Returns the total intensity of music sampled at time t
- let i: int = music.bisect((t, pow(2.0, 31.0)))
- # This is actually pretty efficient ngl
- # Because people usually don't have that many overlapping notes
+ ##
+ ## assumes `music` is sorted by `.start`
+
+ var i: int = music.bisect(t) - 1
+
var ret: float = 0
- # this `32` is flaky
- # maybe some notes are longer?
- for j in (max(i - 32, 0) ..< i):
- let m = music[j]
- if m[0] + m[1] > t:
- ret += m[4] * tone(freq(m[2], m[3]), t - m[0])
- int32(ret * bias)
+
+ while i >= 0:
+ let m = music[i]
+ assert m.start <= t
+ if m.stop + HACK_DROPOFF_DELAY >= t:
+ ret += m.vol * m.osc(m.freq, t - m.start)
+ if m.start + HACK_LONGEST_NOTE + HACK_DROPOFF_DELAY < t:
+ break
+ i -= 1
+
+ int32(ret * GAIN_BIAS)